Houdini at runtime outside editor

   3064   4   0
User Avatar
Member
1 posts
Joined: Dec. 2021
Offline
Hello, happy new year,
I'm new at Houdini and i want to use it as procedural tool for a mixed reality game. The point is to make an application environment dependant. But as i read, it's not possible to rebuild/recook the assets outside the editor at runtime.
Can someone confirm that to me permanently?
Cheers
Barbisan Clément
(sorry for my english)
User Avatar
Member
100 posts
Joined: Dec. 2020
Offline
Hi, unfortunately at this time, runtime support for Houdini Engine for Unity is not supported currently. We are looking into this in the future.
User Avatar
Member
2 posts
Joined: Dec. 2021
Offline
anthonyt2
Hi, unfortunately at this time, runtime support for Houdini Engine for Unity is not supported currently. We are looking into this in the future.
Is there a rough ETA for this ?

Is it a possible 2022 release or something more like 2023+?
User Avatar
Member
2 posts
Joined: Nov. 2019
Offline
Just want to say, +1 for runtime editing with Houdini Engine!
User Avatar
Member
2 posts
Joined: March 2018
Offline
anthonyt2
Hi, unfortunately at this time, runtime support for Houdini Engine for Unity is not supported currently. We are looking into this in the future.

Same for Unreal engine?
  • Quick Links