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PatW
Hi,
I want to wedge pyro simulation and write each frame out along with an additional low res vdb

I tried chaining rop geometry output but it saved all frames of full res first then processed the saved output for low res version afterward

Is there a way to do this frame by frame, cooking both outputs in one go?
tpetrick
In order to do that you'll need to create the ROPs yourself (e.g. two geometry ROPs in /out), and point a ROP Fetch TOP at the last node in the chain of ROPs.
PatW
Thank you!
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