olivierth
I'm only looking to change the distances that the meshes changes LOD level.
Ah yep - fair enough!
That second method will still allow you to do that, if you don't change the LODGroup dropdown because that will trigger UE to generate it's own LODs.
- Open up one of the assets, and scroll down to LOD Settings and untick "Auto Compute LOD Distances".
- Scroll up to the LOD Picker and tick "Custom", which will allow you to see all the LODs settings at once.
- You want to decrease the Screen Size value for each LOD, so it's smaller in screen space before that LOD swaps in
- (easiest to just type Screen in the search bar to get them all up or you will be scrolling all over the place).
- Once happy, save and do the right click ->copy LOD, paste LOD etc described in the first post.
Keep in mind of course, because the LOD switching is based on screen size this probably can only work
well for assets of similar size, use, and number of LODs. You'll save time by copying and pasting the LOD attributes, but you'll probably need to do it for all your small stuff, then medium stuff, bigger stuff, and there's probably considerations about say a rock vs a tree or piece of foliage etc - but it all depends on your outcome as well.
Hope this helps! Cheers