Hello,
How can I build a top network to open a bunch of fbx files, read data off the geometry stream (e.g clipinfo and point attibute values), and then write the data from each of these data extractions to a single .json file? I can do this for one fbx file in sops with an fbx animation import sop and a python sop no problem, but am stuck trying to figure out how to batch this process with tops.
Is there a way for the python processor top to read geo data off of a sop geometry stream for each work item in the batch, or do I have to import the geo into tops and work on it there? I've tried reading geo data off nodes in the sop network with node.geo.attribValue() via the python processor in tops, but it doesnt seem to update the data correctly for each work item (fbx file), i.e the data it sends back is the same for every work item, instead of updating for each new fbx file that is loaded.
Cheers!