I am trying to output houdini point data for use in Unreal Niagara assets.
Following along with the Houdini to Niagara workflow tutorials:
https://www.sidefx.com/docs/unreal/_niagara.html [www.sidefx.com]
I have gotten the Unreal side of this working, and am able to use the supplied example Unreal Niagara assets, however on the Houdini side I am not able to use the Labs Niagara ROP [www.sidefx.com]node. Loading the supplied .hip files results in errors that the node definition is not complete and when attempting to set up my own network am not able to find the Labs Niagara ROP node at all.
I am wondering if I am missing a step somewhere but have not been able to find any documentation or way to install/enable the niagara ROP node.