william_harley
I have yes, have a look at the content library.In the lucha and chicken demo file Im using blendshapes to drive the face joints on both characters. Its a little more complicated in that it computes the local transform on the joints and sets the blend on the skeleton , but you could edit it to work for normal blendshapes.
william_harleyReally looking forward to it!
Will add an example to the content library soon.