APEX Pillow
Film/TV

This scene file demonstrates how to set up blendshapes with abstract controls on a basic pillow rig. it also shows how you can attach shapes to the skeleton and use that geo as control shapes in APEX.

The Pillow rig was created by Od Studios in cooperation with SideFX. This file was shown as part of the H20 Rigging HIVE presentation by Esther Trilsch.

(4 responses)

CREATED BY

WILLIAM HARLEY

I started my career doing lighting, lookdev and VFX in Cape Town. Always looking to streamline the character rigging and animation process I got involved in setting up a rigging tools in houdini and assisting animators to get used to the new tools, I have fallen in love with CFX, building rigs for films, games and cinematics.

More from William Harley

COMMENTS

  • legw 5 months, 3 weeks ago  | 

    great

  • Boyan Popyanev 4 months ago  | 

    Great stuff, can you do a setup with normal controls as in constrained to a specific axis?

Please log in to leave a comment.