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Rob Chapman
Day 16 Ocean Spectrum
Moon and star textures - NASA

hediedscreaming
Tempest in a teacup...

Galleon courtesy of (https://opengameart.org/content/pirate-ship-0). Teacup and saucer modeled procedurally. Ocean transferred to tea surface with my very first VEX attributeWrangle!
Matt_McMahon
ocean spectra
kinakomoti
Day16 OceanSpectrum
Joshua Petrakos
Not thrilled with this submission. I had a lot of issues rendering. I originally wanted to get a full range render out but it would take too long. I used the Spiral SOP to build a whirlpool in the middle of my ocean.

Made with GreyscaleGorilla+ (HDRI)
MartGorb
Used polyhaven models
dtmgfx
Day 16, Ocean Spectrum
Had to figure out how to shade the spectrum in redshift, thanks to John Kunz videos on youtube I found the op: trick to dive into the network to fetch the displacement. Wasnt sure what to do with the rest of the scene so decided to experiment with heightfields and created a polar look. Tommy was unfortunate enough to find himself frozen.
vasil-hristov
day 16
AslakKS

vicifx
Day 16 - Ocean Spectrum SOP
axelsp
I overcomplicated this so much, its beyond description.
love you all
SerjKirchano
Day 16
Ghawk11
Intent was to have a speedboat... on the generic wave setup.

"Iron Cappy" entry (trying to catch up....)
Mattermantra2
IronHeart. Rubber Duck via Polyhaven.
Valent
Day 16 - Ocean Spectrum
RhysSion
Day 16 Ocean
auwa333
Day16_Ocean_Spectrum_SOP
Onguu
Day 16 - Ocean Spectrum
~ Gates of Atlantis ~
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