Day 16 | VFX | Ocean Spectrum | Image
6895 37 0-
- rmagee
- Staff
- 1278 posts
- Joined: July 2005
- Online
-
- Furuya Takumi
- Member
- 187 posts
- Joined: Aug. 2018
- Offline
-
- leviathanbadger
- Member
- 90 posts
- Joined: Aug. 2021
- Online
-
- finishet
- Member
- 32 posts
- Joined: Sept. 2022
- Offline
-
- heytensleon
- Member
- 33 posts
- Joined: Sept. 2020
- Offline
-
- anon_user_86835697
- Member
- 42 posts
- Joined: April 2019
- Offline
-
- johancc
- Member
- 41 posts
- Joined: Oct. 2022
- Offline
-
- Promenade10Q
- Member
- 31 posts
- Joined: Aug. 2020
- Offline
-
- nicolas.dalmer
- Member
- 39 posts
- Joined: Sept. 2022
- Offline
-
- ana-grjd
- Member
- 20 posts
- Joined: Feb. 2021
- Offline
-
- thimer
- Member
- 107 posts
- Joined: June 2020
- Offline
-
- JanHebein
- Member
- 72 posts
- Joined: Aug. 2020
- Offline
-
- SBJah3D
- Member
- 47 posts
- Joined: Feb. 2024
- Offline
-
- 90n83i
- Member
- 56 posts
- Joined: Nov. 2023
- Offline
-
- samratacharyya_2000
- Member
- 49 posts
- Joined: April 2017
- Offline
-
- Elinn_or
- Member
- 33 posts
- Joined: June 2019
- Offline
-
- Andreas_M4
- Member
- 89 posts
- Joined: Dec. 2022
- Offline
-
- Requson
- Member
- 121 posts
- Joined: April 2019
- Offline
-
- oliviacefai
- Member
- 32 posts
- Joined: Nov. 2007
- Offline
This is my first ever use of the Houdini ocean toolset so it's been a busy day of learning, reading the docs and debugging issues! I love environment art but that requires a lot of time to create and require assets... - Adrien Lambert masterclass is next on my "watch later" playlist :-)
I wandered unsuccessfully into many art directions until I decided to focused my efforts on creating a terrain for the sea floor using heightfields (painted in Houdini), and reworked the ocean shaders to make them look more like shallow caribbean waters.
I sculpted and painted the sea turtle some time ago in Nomad Sculpt so this was the opportunity to stage that cute little creature.
I wandered unsuccessfully into many art directions until I decided to focused my efforts on creating a terrain for the sea floor using heightfields (painted in Houdini), and reworked the ocean shaders to make them look more like shallow caribbean waters.
I sculpted and painted the sea turtle some time ago in Nomad Sculpt so this was the opportunity to stage that cute little creature.
-
- Muguja
- Member
- 117 posts
- Joined: June 2020
- Online
-
- Quick Links