Aleksander Moskwa

Requson

About Me

EXPERTISE
VFX Artist

Connect

LOCATION
Rybnik, Poland
WEBSITE

Houdini Skills

ADVANCED
Karma
INTERMEDIATE
Procedural Modeling  | Character Rigging  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Solaris  | Mantra  | Lighting  | Pyro FX  | Fluids  | Destruction FX  | PDG  | VEX
BEGINNER
Environments  | Digital Assets  | Crowds  | Muscles

Availability

I am available for Full Time Work

Recent Forum Posts

Iron Heart Submissions April 2, 2025, 9:05 a.m.

It's yet again a pleasure to participate, thanks to everyone for making it happen.
This year I wanted to create only animations, and it's a whole different piece of cake. I had to skip 2 days with a still when morale were too low and I was running out of time.

Yet again this month taught me so much.
Copernicus is my new home now, with just a few upgrades it might completely outclass any other texture creation toolset.

Day 31 | RENDER: LOPS | UNDERWATER | Animation March 31, 2025, 7:31 p.m.

31 Underwater

Alright, so that's it huh
I wanted to make it simpler, but then felt bad about drowning Electra so decided to change the course. I think it came out pretty slick.

Lights are all procedural MTLX stuff, seabed heightfields, textures cops, pyro sand dust and pop bubbles and sand. Comp in COPs

Day 30 | RENDER: LOPS | MOONLIGHT | Animation March 30, 2025, 6:27 p.m.

30 Moonlight