Robert Magee


About Me


Robert Magee is a Senior Product Marketing Manager at SideFX who has been working with Houdini for over 15 years. He has created lots of learning material and demos designed to help artists understand how going procedural with Houdini can benefit their work.


My Talks

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The Secret Language of Houdini
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Procedural Level Building in UE4
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Procedural Assets for UE4
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Houdini Engine for Unity and UE4
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Houdini Foundations
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Houdini Foundations - Dynamics

My Tutorials

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Create a Task Workflow to Build Cities
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Houdini Foundations Book
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Create Your Own Asset | UE4
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Animation Layers
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Mixamo To Houdini Cloth

Recent Forum Posts

is there another site to convert Apprentice files to Indie? Dec. 14, 2018, 11:05 a.m.

Sign into the Orbolt website then use this link: []

Turn Edges into Curve Dec. 3, 2018, 1:54 p.m.

Tinkering with the dissolve tool there are a couple things to watch out for. It only works on boundary edges therefore you may need to delete the polygons beside the edge you want to extract - that is if you are trying to get edges or loops “inside” a topology. The second step would then be to select the boundry edges you want(either by hand or with a group) and then press delete (which creates a dissolve sop). On the Dissolve SOP, set Operation to Delete Non-Selected and then set Remove Inline points to OFF - this is especially important if you selected a loop because then ALL the points are inline points and you will see nothing. If you do these steps you should be OK:

SideFX Website errors with search results July 20, 2018, 10:10 a.m.

At the moment, our support for the Amazon cloud has been suspended. You can find details here: []

The page being found by the search is an old FAQ that was put into draft mode when the information was incorporated into the docs.