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SOP_Create - Layer save path not outputting usd
(2 replies)
Deactivated RenderVars still included in Render?
(0 replies)
Ghosting Solaris scene from inside SOP Modify / Instancer
(8 replies)
Collection based material assignments
(9 replies)
Solaris/Arnold - Per shot frame ranges?
(2 replies)
Packed Crowd Agent Deformation Blur
(2 replies)
Solaris: how to turn the primary rays off on a vdb sequence
(6 replies)
best shaders for smoke and fire
(3 replies)
Agents with Redshift in Hydra
(12 replies)
Material Variation Node - Example Please ?
(6 replies)
Time samples in layer metadata
(2 replies)
Pass primitive attributes to stage for material assignment
(2 replies)
Sublayer Vs Reference
(2 replies)
LOPS - Inline CPP
(1 replies)
How to get usda paths to be absolute no relative
(9 replies)
Import string primvars into SOPs
(2 replies)
OSL shader authoring in VOPs.
(1 replies)
Indie Karma switch to non commercial
(14 replies)
USD xforms into CHOPs
(3 replies)
Volume/VDB Visualiser in LOPs opengl
(0 replies)
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