Solaris and Karma
Discussion forum for Solaris and Karma tools and features
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How to log bugs and rfes for Houdini - READ THIS FIRST!
By chrism,
Last post by chrism
- 0 Replies
- 10589 Views
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chrism
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USD Render Rop: Getting the husk command from the node
By lozalizx,
Last post by Gustav Alexandersson
- 1 Replies
- 701 Views
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Gustav Alexandersson
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Live Render and COP node for displacement - live updates?
By Tomski,
Last post by Tomski
- 0 Replies
- 24 Views
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Tomski
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Ambient Occlusion node deprecated, no alternative ?
By vincent.aalbertsberg,
Last post by protean
- 8 Replies
- 3214 Views
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protean
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UV interpolation distortion
By KaleWeaver,
Last post by jsmack
- 3 Replies
- 342 Views
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jsmack
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Karma dicing inconsistent on instances (camera rotation)
By Laventin,
Last post by dlee
- 3 Replies
- 463 Views
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dlee
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Poor gaussian splatting render quality
By Nedsch,
Last post by anglereserve
- 6 Replies
- 866 Views
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anglereserve
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karma texture baker and disp maps for non-watertight surface
By mlask,
Last post by tamte
- 1 Replies
- 238 Views
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tamte
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Solaris: Render Curves as Thick with Arnold?
By olivierth,
Last post by robp_sidefx
- 1 Replies
- 236 Views
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robp_sidefx
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SkyAtmosphere and LightLinker
By kuszi,
Last post by kuszi
- 0 Replies
- 156 Views
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kuszi
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Vop2mtlx: UI with no input connections - Ordered Menu
By cdordelly,
Last post by johancc
- 4 Replies
- 2061 Views
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johancc
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Arnold Instances Workflow but in Solaris?
By olivierth,
Last post by olivierth
- 1 Replies
- 218 Views
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olivierth
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How to preview a materialx node?
By jerry7,
Last post by inversionstudio
- 7 Replies
- 2836 Views
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inversionstudio
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Orthographic-Cylindrical Camera in Karma XPU
By pixelninja,
Last post by dlee
- 10 Replies
- 1498 Views
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dlee
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skip rendered frames?
By ChristopherRutledge,
Last post by Kareeem
- 16 Replies
- 7008 Views
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Kareeem
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Karma Crowd Agents material variation
By 3Delta,
Last post by happybabywzy
- 1 Replies
- 242 Views
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happybabywzy
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Rendering RBD Procedural
By dnew,
Last post by dnew
- 1 Replies
- 609 Views
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dnew
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activating parameter in Solaris using Python
By Hip-Freak,
Last post by Hip-Freak
- 0 Replies
- 204 Views
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Hip-Freak
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Relative path for string primvar in Mtlx Shader
By edlgm,
Last post by edlgm
- 2 Replies
- 370 Views
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edlgm
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Glass refraction alpha without visible lights
By tconnors,
Last post by tconnors
- 0 Replies
- 241 Views
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tconnors