We had the pleasure of sitting down with FX Artist Andreas Glad to discuss his career path in VFX for games, experience working on the Battlefield franchise at DICE, and his methods for creating aw...
SideFX is heading to Utrecht for another End User Event, featuring a packed day of informative sessions conveniently located in a pub. Houdini Day will provide you with the opportunity to learn mor...
Benoit Martinez, Vincent Delassus and Erwin Heyms discuss the technical challenges of producing huge open world worlds and how procedural tools helped solve them.
SideFX also held a “Game Jam with Houdini” contest where the games that used Houdini were played and judged by a panel of twelve game industry experts.
SideFX は Houdini Engine ライセンスの変更を発表、よりお手頃な月間、週間ライセンス価格を導入、クラウド環境での使用を容易にしました。
For two recent visual effects blockbusters - Doctor Strange and Fantastic Beasts and Where to Find Them - Framestore’s FX team was called upon to craft some rather magical, and memorable, effects s...
The tools at the disposal of new filmmakers today can mean that almost anything is possible - even, it turns out, complicated characters and environments made completely out of sand.
Join us again this year for another fantastic and informative Houdini Day at FMX 2017 in Stuttgart, Germany.
Ubisoft の Benoit Martinez氏、 Erwin Heyms氏、Twan de Graaf氏、そして Guillame Jobst氏に Ghost Recon Wildrands の制作について伺いました。
This is the twelfth year for Toronto Game Jam, hence the name "TOJam: What Twelves Below", and will take place on May 5 - 7, 2017 at George Brown College in downtown Toronto.