Houdini Main Changelogs
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Houdini 18.5.470 | Added new Tractor job parms to property collection for the TOP Scheduler. | 昨日 |
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Houdini 18.5.470 | Fixed an error when TOP nodes are instantiated via HAPI with the Engine-only install mode. | 昨日 |
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Houdini 18.5.470 | Fixed a SOP Import bug where the usdinstancerpath attribute had no effect for some packed primitive types, such as packed fragments. | 昨日 |
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Houdini 18.5.470 | Split the 'POSIX' PDG Path Mapping Zone into 'LINUX' and 'MAC'. Existing Path Maps should be updated accordingly. | 昨日 |
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Houdini 18.5.470 |
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昨日 |
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Houdini 18.5.470 | Extended the translation of "uv" -> "st" during SOP -> USD conversion to include cases where the Houdini data was authored per-primitive (the default case for fur curves where the data is per-curve, not per-curve-vertex). Previously this translation was only done when the Houdini data was specified per-point or per-vertex. To disable this translation, ensure the `translateuvtost` toggle on the SOP Import node is unchecked. | 昨日 |
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Houdini 18.5.470 | Improvements to PDG's debug logging:
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昨日 |
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Houdini 18.5.470 | Label names can use the %s placeholder | 昨日 |
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Houdini 18.5.470 | Improved performance of dome light texture preprocessing for non-RAT formats. | 昨日 |
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Houdini 18.5.469 | The GasOpenCL DOP can now properly write to Volume primitives marked as Writeable. | 月. 1月 25, 2021 |
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Houdini 18.5.469 | Fixed an issue where hou.Pane.splitVertically and hou.Pane.splitHorizontally caused Houdini to crash. | 月. 1月 25, 2021 |
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Houdini 18.5.469 | Added new Tractor Scheduler job parms:
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月. 1月 25, 2021 |
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Houdini 18.5.469 | Fixed the performance of the plugin when using HDAs with lots of parameters. | 月. 1月 25, 2021 |
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Houdini 18.5.469 | Fixing an issue with how the license ip mask was being checked. In some cases users on VPN would be blocked from getting node locked licenses. | 月. 1月 25, 2021 |
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Houdini 18.5.469 | Turning peak usage logging on by default. The interval is an hour and the default file is `<license dir>/sesinetd_peak_usage.bin`. Also turning logging on by default for sesinetd. The default path is `<houdini temp>/sesinetd.log`. | 月. 1月 25, 2021 |
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Houdini 18.5.469 |
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月. 1月 25, 2021 |
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Houdini 18.5.469 | The HOM function lockCameraToView() now works in the LOPs viewer. | 月. 1月 25, 2021 |
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Houdini 18.5.466 | Fixed a bug in the Group by Lasso SOP that caused it to incorrectly include components behind a perspective camera. | 金. 1月 22, 2021 |
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Houdini 18.5.466 | Fixed an issue where pasting a parameter reference to code snippet for a second time cleared the entire text, rather than inserting at the current cursor. | 金. 1月 22, 2021 |
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Houdini 18.5.466 | Added a new pdg.Scheduler.runOnMainThread API method which can be used to run a Python function or callable object on the main thread. Any extra positional or keyword args passed to the API method are passed through to the function when it gets invoked. The new method can optionally block on the function running -- if it does, the return result from the function is returned from the runOnMainThread method. The runOnMainThread API method makes it possible to run code from an in-process Python Script TOP that is only safe to run on the main thread, such as a opening a Qt message dialog. |
金. 1月 22, 2021 |
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Houdini 18.5.466 | Multiple custom strings can now be stored with HAPI_SetCustomString. | 金. 1月 22, 2021 |
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Houdini 18.5.466 | Added an option to keep previous transform values on a "Bake Update" | 金. 1月 22, 2021 |
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Houdini 18.5.466 | Fixed KineFX Scene Character Export SOP that was ignoring the user range when baking animation. | 金. 1月 22, 2021 |
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Houdini 18.5.466 | Fixed KineFX Re-Orient SOP when computing orientation using multiple children. The direction wasn't normalized per children. | 金. 1月 22, 2021 |
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Houdini 18.5.466 | Added Unity-side support to get uint8, int8, and int16 attribute data. | 金. 1月 22, 2021 |