Houdini Main Changelogs

Houdini 19.0.506 Fix regression from Houdini 19.0.458 that caused exceptions to be thrown when using the Rig Match Pose viewport tool. 昨日
Houdini 19.0.506 Fixed the bahevior of the "Set all parameters to do nothing" operation on the Camera LOP. Previsouyl it would put the aperture parameters into a bad state. 昨日
Houdini 19.0.506 The File Compress TOP now exposes parameters to control the compression level used when creating a .tar.gz archive. For .zip archives compression can be toggled on or off. 昨日
Houdini 19.0.506 Fixed a bug where the SOP Create LOP wasn't assigning materials properly for imported volumes. 昨日
Houdini 19.0.506 Fixed a typo in Dx/Dy/Dz OSL VOP's menu. 昨日
Houdini 19.0.506 Fixed an issue where the Bullet solver did not correctly import box primitives that had a mirrored transform. This led to various stability issues in the simulation. 昨日
Houdini 19.0.505 File Cache SOP will again have the proper default colour. 水. 1月 19, 2022
Houdini 19.0.505 Fixed issue when running the VEX intersection procedural in Karma when using more than 32 cores. 水. 1月 19, 2022
Houdini 19.0.505 Viewport motion vector drawing for volumes now takes the emission color field into account. This should fix previous issues for cases when intensity data was baked into this colour field. 水. 1月 19, 2022
Houdini 19.0.505 Fixed a bug in the Pose Library where it failed to save and load animation clip data stored on disk. 水. 1月 19, 2022
Houdini 19.0.504 PDG attributes access from Python now have a new `isArray` property, which is set to `True` for datatypes that support arrays of values (int, float, string and file). 火. 1月 18, 2022
Houdini 19.0.504 The Merge Operation menu on partitioner nodes is now produced using the pdg.mergeOperationMenu() function, rather than manually specified on each partitioner node's parm interface. 火. 1月 18, 2022
Houdini 19.0.504 Attributes merged using a partitioner node can now be configured to preserve array size, instead of always merging into a single scalar value. 火. 1月 18, 2022
Houdini 19.0.504 Fixed a bug in the Pose Library where it failed to generate animated thumbnails when capturing a clip. 火. 1月 18, 2022
Houdini 19.0.504 Added the imageio 2.6.1 Python package to Houdini. Also added imageio's dependencies, enum34 1.1.10 and futures 3.3.0, to Houdini but only for the Python 2 build. 火. 1月 18, 2022
Houdini 19.0.504 Fixed missing geometry in the viewport when inside a SOP Create/Modify LOP and the display flag was set to a different SOP. 火. 1月 18, 2022
Houdini 19.0.504 The constant material (in the material palette) now looks for the USD displayColor attribute/primvar. 火. 1月 18, 2022
Houdini 19.0.503 Fixed selection picking of volumes in the LOPs view. 月. 1月 17, 2022
Houdini 19.0.503 Fixed issue when using Channel Copy COP to create a new C channel. 月. 1月 17, 2022
Houdini 19.0.503 Updated the USD library with a couple of non-standard methods on the HdSceneDelegate and UsdImagingPrimAdapter classes. This will only affect users that build their own Hydra plugins. And in particular the only code change that might be required would be to implement the GetScenePrimPaths API on any instancer-type UsdImaging prim adapters. A simple implementation can be found on UsdImagingPointInstancerAdapter. See the changes on github at:
  • https://github.com/sideeffects/USD/commit/928c584e879966eac6f9b5dfcc7a5cc6014553dd
  • https://github.com/sideeffects/USD/commit/a3ed33f703aad9aa643ec1c499997f8e3fe34d37
月. 1月 17, 2022
Houdini 19.0.503 Updated the USD library to include new functionality that will make working in the Solaris viewport with large numbers of native instances much faster. Also enabled the selection of point instancer instances when running Karma or third party renderers in the viewport. 月. 1月 17, 2022
Houdini 19.0.500 Fixed a bug with instancing assets where assets were not always loaded from disk when not in memory. 金. 1月 14, 2022
Houdini 19.0.500 Only set Landscape layer NoWeightBlend option if a LayerInfo is created for the first time or if an attribute is present. 金. 1月 14, 2022
Houdini 19.0.500 Fixed a case where an animated texture would sometimes not update properly in the viewport. 金. 1月 14, 2022
Houdini 19.0.500 Enabled the selection of point instancer instances when using render delegates besides Houdini GL. Also made some performance improvements in native instance selection and scene graph tree refreshes. 金. 1月 14, 2022