Houdini Main Changelogs
20.0.651 | Various APEX documentation updates for numeric nodes. |
昨日 | |
20.0.651 | Add many numerical utility APEX callbacks such as transform::Prescale, Prerotate, Premultiply, scale, rotate, mulitply and more generic vector operations. |
昨日 | |
20.0.651 | Update the help documents for HOUDINI_SPLASH_FILE to indicate that its not available for tainted sessions. |
昨日 | |
19.5.924 | Improvements for the Edit Context Options dialog:
A settings menu provides toggle to turn on the display of each of these types of initially hidden context options. |
昨日 | |
20.0.651 | Added Array Lerp, GetComponent/SetComponent and nLerp APEX callbacks. |
昨日 | |
20.0.651 | Fixed a bug where wires were not drawn properly in SHOPs. |
昨日 | |
20.0.651 | Fix a bug in Guide Process SOP and Guide Mask SOP where masks weren't always visualized correctly. |
昨日 | |
20.0.651 | Added the ability to flag a context option as "hidden", which causes it to not appear in the edit context options dialog (unless the new toggle to show hidden options is enabled). |
昨日 | |
20.0.650 | Fixed a bug tracking ray level in Karma CPU |
日. 3月 17, 2024 | |
19.5.922 | Fixed a problem that could cause HARS to randomly shut down when cooking a PDG graph. |
土. 3月 16, 2024 | |
20.0.649 | Fixed a problem that could cause HARS to randomly shut down when cooking a PDG graph. |
土. 3月 16, 2024 | |
20.0.648 | Fix rendering of lit spheres in OpenGL when backface culling is enabled. |
金. 3月 15, 2024 | |
20.0.648 | Completed sweep of updates to the HAPI Python documentation to ensure all C functions exposed to Python have up-to-date docs for Houdini Engine version 6.2. |
金. 3月 15, 2024 | |
20.0.648 | Improved performance of LOP nodes in certain configurations (in particular For Each LOPs with SOP Import inputs could lead to poor performance). |
金. 3月 15, 2024 | |
20.0.648 | In float and color ramps, points can now be deleted by dragging their pentagonal markers downwards. |
金. 3月 15, 2024 | |
20.0.647 | Dome Light textures specified as UNC paths on Windows now work properly in the LOP scene viewer. |
木. 3月 14, 2024 | |
20.0.647 | The Vellum Refrence Frame was double counting pivots when computing angular velocity, causing extreme motion if the reference geometry was away from the origin. |
木. 3月 14, 2024 | |
19.5.919 | The Remesh to Camera SOP should now properly convex input geometry to triangles before subdividing. |
水. 3月 13, 2024 | |
20.0.646 | Fixed update of animated visibility on objects in the viewer. |
水. 3月 13, 2024 | |
20.0.646 | Fixed bug where key events for a modified dead key that maps to a regular key were not correctly handled. An example of this is entering "!" on a Swiss German keyboard. |
水. 3月 13, 2024 | |
20.0.645 | Fixed a bug where syntax highlighting wasn't working in input fields. |
火. 3月 12, 2024 | |
19.5.918 | Fixed a rare crash when recooking a graph with multiple consecutive partitioner nodes, without dirtying any of the nodes between cooks. |
火. 3月 12, 2024 | |
20.0.645 | Fixed a rare crash when recooking a graph with multiple consecutive partitioner nodes, without dirtying any of the nodes between cooks. |
火. 3月 12, 2024 | |
20.0.645 | Fixed a bug in kma_pcread node where the input position was not evaluated in Karma CPU. |
火. 3月 12, 2024 | |
19.5.917 | The Remesh to Camera SOP, which subdivides input geometry to generate polygons smaller than a camera measurement, is now available in 19.5. |
モン. 3月 11, 2024 |