Houdini Main Changelogs

Houdini 18.5.611 Fixed an issue with batches that cook when their first frame is ready incorrectly being treated as cached when upstream dependencies are still cooking. 昨日
Houdini 18.5.611 HAPI_SetServerEnvString and HAPI_SetServerEnvInt, in addition to setting the environment variable, will now update the variable in hscript (if it exists) and Python's os.environ. 昨日
Houdini 18.5.611 Fixed a bug where the files in hicon: were not visible in the file chooser. 昨日
Houdini 18.5.611 Fixed an issue where hserver was validating a license immediately after obtaining the license. 昨日
Houdini 18.5.611 .obj loading/saving is now done using an internal GEO_IOTranslator rather than gwavefront. gwavefront still exists, but is not used for implicit .obj loading/conversion. To make use of the non-default options of gwavefront; add back the .obj definition in GEOio.json. 昨日
Houdini 18.5.611 The ROP USD Output TOP now has the relative path output processor enabled by default, to match the regular USD ROP. 昨日
Houdini 18.5.610 Fix issue where FBX scene imports may fail if the File SOP's Missing Frame parameter had its initial creation value modified from the default Report Error value. For example, by having a custom `file.cmd` configuration file that changed this. 火. 6月 15, 2021
Houdini 18.5.610 Fixed an issue multiparm didn't close properly when there's an invisible folder inside. 火. 6月 15, 2021
Houdini 18.5.610 Fixed an error when loading a serialized PDG graph, which was caused by the work item execution type not serializing correctly. 火. 6月 15, 2021
Houdini 18.5.609 Fixes a bug in the constraint LOP nodes where constrained prims would be scaled to 0 at the origin if the targets parent was not XFormable. 火. 6月 15, 2021
Houdini 18.5.610 Added attribute unity_use_instance_flags, which is a point attribute that assigns the instance flags of objects created from unity_instance to use their original prefab's flags. Takes precedence over unity_static. 火. 6月 15, 2021
Houdini 18.5.609 Fixes a bug in the Parent Constraint LOP where coinstrained prims would be scaled to 0 at the origin if the targets parent is not a XFormable prim. 火. 6月 15, 2021
Houdini 18.5.609 Fix Color Parameter not opening Color Picker 月. 6月 14, 2021
Houdini 18.5.609 Fixed performance issues with displacement on Apple Silicon due to some GL restrictions specific to the platform. This includes material texture displacement and terrai n. 月. 6月 14, 2021
Houdini 18.5.609 Fix crash in ROP FBX Character Output when there are empty joint names. Also improve the joint name generation behaviour so that we increment the numeric name suffix as needed to avoid generating names that already exist. 月. 6月 14, 2021
Houdini 18.5.609 Fix crash in ROP FBX Character Output when there are empty joint names. Also improve the joint name generation behaviour so that we increment the numeric name suffix as needed to avoid generating names that already exist. 月. 6月 14, 2021
Houdini 18.5.609 Out-of-bounds UDIM diffuse textures no longer shade black. 月. 6月 14, 2021
Houdini 18.5.609 Fix crash in adaptive pressure solve of Flip where there are no sources on first frame. 月. 6月 14, 2021
Houdini 18.5.609 Fixed issue where opnode_sum.py would fail to run in Python 3 builds. 月. 6月 14, 2021
Houdini 18.5.608 Updated the documentation to include data marshalling information for the supported 3ds Max curve types. 日. 6月 13, 2021
Houdini 18.5.607 The plugin will now marshal material ID information between 3ds Max and Houdini for splines and curves. 土. 6月 12, 2021
Houdini 18.5.606 Version 2:
  • Added a new plugin setting to select the executable (houdini/fx/core/hindie) to be used when opening Session Sync or debug hip files.
  • Fixed a bug where the Dirtying of a node, or all outputs, on the PDG asset link could delete non-temp assets used as output objects (ie, when using "unreal_instance"). The PDG Asset Link now only cleans Houdini generated objects (temp, not baked).
金. 6月 11, 2021
Houdini 18.5.606 Fixed PDG path mapping so that variables found in destination paths are expanded out in out-of-process work items. 金. 6月 11, 2021
Houdini 18.5.606 Fix python exception if no prim is selected in the lightmixer state. 金. 6月 11, 2021
Houdini 18.5.606 Mantra had been ignoring the vm_osd_vtxinterp and vm_osd_fvarinterp render properties when rendering subdivision surfaces using OpenSubdiv. These are now properly interpreted. 金. 6月 11, 2021