Houdini Main Changelogs

21.0.809

Updated the FBX SDK to version 2020.3.10. As of this change, vertex color values will be clamped to their valid range from 0.0 to 1.0 on import. In addition, FBX files with UVIndex arrays of a length that exceeds the number of polygon-vertex indices will now have their UV data discarded on import.

昨日
21.0.809

Updated the FBX SDK to version 2020.3.10. This upgrade addresses high severity security vulnerabilities identified in version 2020.3.9 and earlier. Details available here: https://www.autodesk.com/trust/security-advisories/adsk-sa-2026-0010

昨日
22.0.412
  • Added support for shared memory data transfer.Shared Memory data transfer allow Houdini and Unity to share data using acommon reserved memory buffer. This generally provides faster transfer,especially when sending large amount of data. This can be enabled regardlessof the type of session used.
  • Removed Thrift shared memory session type - as shared memory data transferis preferred over them.
金. 8月 14, 2026
22.0.412

Fixed an issue where the Ramp Generator tool was still usable on disabled ramp parms.

金. 8月 14, 2026
22.0.412

Fixed a bug where using the Color Editor window to edit a color parm did not propagate that change across multiple selected nodes.

金. 8月 14, 2026
22.0.412

Some UI cleanup. Restore alternating colours for multicolumn trees/tables. Fix colour flashing when opening/closing tree branches. Fix crash caused by lightmixer/linker trees.

金. 8月 14, 2026
22.0.412

Fixes an issue with the COP Picker State where it would throw an exception when invoked from a HeightField Clip COP node.

金. 8月 14, 2026
22.0.412

Added support to provide custom visualization ramp for Cloud Adjust Density Profile SOP node.

金. 8月 14, 2026
22.0.412

Fixed an issue in the APEX Animate State where accessing the Ragdoll tool from the Radial Menu would then select the wrong icon in the viewport toolbox.

金. 8月 14, 2026
22.0.411

Fixed a crash that happened when you attempt to undo a geometry channel's pending keyframe.

木. 8月 13, 2026
21.0.807

Updated the ZibraVDBForHoudini plugin to v1.4.0.0. This changes the file extension from ".zibravdb" to ".cvdb"/".cvdbe" /".cvdbf", depending on the user's license. Old .zibravdb files can still be opened normally.

木. 8月 13, 2026
22.0.411

Fixed a bug that viewport subdivision surface not updating in the APEX Animate State.

木. 8月 13, 2026
22.0.411

Fixed a bug where the Include World Translation option on the ML Pose Deserialize node would not work correctly when used with a Joint Group that doesn't include the root joint.

木. 8月 13, 2026
22.0.411

Removed a scale limit that was set on some of the APEX Rig Builder components.

木. 8月 13, 2026
22.0.411

Fixed an issue in Curve Animate with Live Update Mode enabled which was creating extra undos during interactive drags.

木. 8月 13, 2026
22.0.411

Fixed an issue where the Render Gallery didn't fully refresh when saving a hip file for the first time.

木. 8月 13, 2026
22.0.411

Fixed a bug in the ML Preprocess GSplats TOP, where NAN values could end up on geometry causing the node to error.

木. 8月 13, 2026
22.0.411

Fixed a bug on the Apex Configure Controls SOP. The graph input parameter names for promote t and r where swapped.

木. 8月 13, 2026
21.0.806

Actors created during PDG baking now inherit the parents mobility settings.

水. 8月 12, 2026
22.0.410

Actors created during PDG cooking now take on the same mobility as the parent they are attached to.

水. 8月 12, 2026
22.0.410

Fixed landscape inputs sometimes not being re-loaded on a recook.

水. 8月 12, 2026
22.0.410

Updated the FBX SDK to version 2020.3.10. As of this change, vertex color values will be clamped to their valid range of 0.0 to 1.0 on import. In addition, FBX files with UVIndex arrays of a length that exceeds the number of polygon-vertex indices will now have their UV data discarded on import.

水. 8月 12, 2026
22.0.410

Updated the FBX SDK to version 2020.3.10. This upgrade addresses high severity security vulnerabilities identified in version 2020.3.9 and earlier. Details available here: https://www.autodesk.com/trust/security-advisories/adsk-sa-2026-0010

水. 8月 12, 2026
22.0.410

Select video formats can now be used as audio sources.

水. 8月 12, 2026
22.0.410

Fixed a bug where having multiple character picker panels open could cause edits to the picker layout to be reverted when saving the hip file.

水. 8月 12, 2026