Houdini Main Changelogs
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20.5.307 | Made ML Example Decompose more efficient by replacing its internals with a specialized C++ core node. |
昨日 |
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20.5.307 | Fixed a bug with compiled block execution in Copernicus being unaware of time-dependent inputs. |
昨日 |
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20.5.307 | Fixed a bug in the Rasterize Geometry COP when rasterizing using a perspective camera with a non-zero aperture offset. |
昨日 |
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20.5.307 | Houdini Spline's control points now respect the viewport Local/World coordinate space system. When rotating or in local mode, the transform widget will be displayed in local space instead of always in world space. |
昨日 |
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20.0.779 | Houdini Spline's control points now respect the viewport Local/World coordinate space system. When rotating or in local mode, the transform widget will be displayed in local space instead of always in world space. |
昨日 |
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19.5.1052 | Houdini Spline's control points now respect the viewport Local/World coordinate space system. When rotating or in local mode, the transform widget will be displayed in local space instead of always in world space. |
昨日 |
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20.0.779 | Fix documentation of PCA SOP that 0 will extract all, rather than -1. |
昨日 |
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20.5.307 | Fix documentation of PCA SOP that 0 components will extract all, rather than -1. |
昨日 |
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20.5.307 | Added a new ROP Image Output TOP node, which contains an embedded Image ROP and an optional COP dive target. |
昨日 |
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20.5.307 | Recipes - Fixed a bug that was causing considerable slow-down on Windows, when starting a new file from a scene that had assets installed under 'Current HIP File'. |
昨日 |
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20.0.779 | Fixed a python error when entering the APEX Animate state. |
昨日 |
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20.5.307 | Karma will no longer crash when a light instancer is passed an empty constant primvar. |
昨日 |
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20.5.307 | Fix crash in Tangent Field SOP that can occur when scrubbing the timeline with animated geometry and the Tangent Field state enabled. |
昨日 |
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20.5.306 | Fixed a bug that was causing group information to be lost on instanced geometry parts when using HAPI_PACKEDPRIM_INSTANCING_MODE_FLAT or HAPI_PACKEDPRIM_INSTANCING_MODE_HIERARCHY packed prim instancing modes. |
水. 7月 24, 2024 |
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20.5.306 | Fixed a typo in the Filter by Attribute example that shows how to filter by work item index values. |
水. 7月 24, 2024 |
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20.0.778 | Fixed a bug where the dependency triangle was not clickable. |
水. 7月 24, 2024 |
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20.5.306 | Fixed a crash when entering the rigpose state. |
水. 7月 24, 2024 |
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20.5.306 | Fixed a bug where the dependency triangle was not clickable. |
水. 7月 24, 2024 |
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20.0.778 | Fixed a bug where drag and drop in Rename Input dialog crashed Houdini. |
水. 7月 24, 2024 |
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20.5.306 | Fixed a bug where drag and drop in Rename Input dialog crashed Houdini. |
水. 7月 24, 2024 |
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20.0.777 | Added a checkbox to disable curve edit tools; this allows curves to be output even if the HDA is editabled. |
水. 7月 24, 2024 |
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20.5.306 | Changing the UV wrap mode on a MaterialX Texture node now properly updates the material in the Vulkan viewport. |
水. 7月 24, 2024 |
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19.5.1051 | Fix crashes that could occur with Houdini GL render delegate after applying some combinations of changes to the USD scene. |
水. 7月 24, 2024 |
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20.0.778 | Added transformation of arbitrary attributes to the Guide Transfer SOP. |
水. 7月 24, 2024 |
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20.5.306 | Added transformation of arbitrary attributes to the Guide Transfer SOP. |
水. 7月 24, 2024 |