Houdini Main Changelogs

Houdini 18.0.541 Fixed a bug where interrupting the Voronoi Split SOP could take a long time to finish cancelling when running over heavy geometry. 金. 7月 31, 2020
Houdini 18.0.540 Fixed a bug in pdg.input() when used out-of-process with localize enabled.

Removed the script string attrib from pythonscript Top.

木. 7月 30, 2020
Houdini 18.0.540 Fixed bug in the Edit state where hitting a move tool key (t,r,s) while in sculpt mode would invoke a new move tool instance of the edit state, which was not only unexpected, but also prevented the action from being undoable. 木. 7月 30, 2020
Houdini 18.0.540 Fixed a bug in dsmmerge where using input images with non-RGB opacity (Of) channel would either crash or write out garbled results. 木. 7月 30, 2020
Houdini 18.0.539 Fixed import issues when specifying a start or end date with the usage log parser. 水. 7月 29, 2020
Houdini 18.0.539 Improved robustness of connecting VOP directly from the Tab menu. 水. 7月 29, 2020
Houdini 18.0.539 Fixes issue where the client checked the read/write access when using http instead of letting the server report if the request cannot be satisfied. 水. 7月 29, 2020
Houdini 18.0.539 Fixed a regression in the RBD Material Fracture SOP that caused the glass fracture mode to be marked as time dependent. 水. 7月 29, 2020
Houdini 18.0.539 Attribute Create: added a parameter to specify the name of an integer attribute which will be used to indicate whether the file exists or not when creating a file attribute and "Check File Path" is set to the warning mode. 水. 7月 29, 2020
Houdini 18.0.539 Fixed bug affecting the detection of the loop select volatile key (a) that was breaking the automatic hiding of the handle in the Edit and UVEdit states while this key is held. 水. 7月 29, 2020
Houdini 18.0.539 When "Load Geometry During Cook" is enabled on the Invoke TOP, the node will also unload input data when a work item finishes cooking. 水. 7月 29, 2020
Houdini 18.0.539 The primuv() VEX function will now properly interpolate attributes in 64-bit mode. In particular, this affected lense shaders as they run in 64-bit mode by default. 水. 7月 29, 2020
Houdini 18.0.538 Fixed an issue in HQueue where the SQLite backend file indefinitely grew in size. 火. 7月 28, 2020
Houdini 18.0.538 Significantly improved the performance of job deletion in HQueue. 火. 7月 28, 2020
Houdini 18.0.538 Add Convert Units parameter to FBX Filmbox ROP/SOP. When enabled, it will export by first converting to centimeters from the Houdini system units. It defaults to off so that it matches the old behaviour and the FBX scene importer (so that we can round trip via defaults). 火. 7月 28, 2020
Houdini 18.0.538 Hardened HoudiniGL against USD attributes that have incorrect lengths for their class. 火. 7月 28, 2020
Houdini 18.0.538 Exposed the pdg.AttributeFile.valueForTag and pdg.AttributeFile.valuesForTag methods in the PDG Python API. 火. 7月 28, 2020
Houdini 18.0.538 Hide the LOP stage if within a child object or SOP network in LOPs. Those networks embedded within a LOP node will still display the stage (eg. SOP Create and SOP Modify). 火. 7月 28, 2020
Houdini 18.0.538 Fixed an issue with curves sometimes losing their material in the viewer. 火. 7月 28, 2020
Houdini 18.0.538 Fixed a bug that prevented more than one info struct to be returned correctly from HAPI_GetWorkitemResultInfo. 火. 7月 28, 2020
Houdini 18.0.537 Fixes several performance regressions. Extra connections to the license server were being created instead of reusing the already existing connection when possible. 月. 7月 27, 2020
Houdini 18.0.537 Fixes bug when getting the local ip address two different functions were used. This caused the license diagnostic to not always report the ip address that was actually used while licensing. 月. 7月 27, 2020
Houdini 18.0.537 Updated ROP USD Top to refresh the parms that are referenced by the contained USD ROP node. 月. 7月 27, 2020
Houdini 18.0.537 Added support for querying array attributes in HAPI. New functions have the syntax `HAPI_GetAttribute*ArrayData`. Added totalArrayElements to HAPI_AttributeInfo which stores the total number of entries in an array attribute (since array attributes vary in size per entry). Bumped HAPI version. 月. 7月 27, 2020
Houdini 18.0.536 Fixed an issue with the ROP Composite Output TOP node not correctly dirtying work items on a recook, after modifying nodes in the target COP network. 日. 7月 26, 2020