Houdini Main Changelogs

20.5.307

Made ML Example Decompose more efficient by replacing its internals with a specialized C++ core node.

昨日
20.5.307

Fixed a bug with compiled block execution in Copernicus being unaware of time-dependent inputs.

昨日
20.5.307

Fixed a bug in the Rasterize Geometry COP when rasterizing using a perspective camera with a non-zero aperture offset.

昨日
20.5.307

Houdini Spline's control points now respect the viewport Local/World coordinate space system. When rotating or in local mode, the transform widget will be displayed in local space instead of always in world space.

昨日
20.0.779

Houdini Spline's control points now respect the viewport Local/World coordinate space system. When rotating or in local mode, the transform widget will be displayed in local space instead of always in world space.

昨日
19.5.1052

Houdini Spline's control points now respect the viewport Local/World coordinate space system. When rotating or in local mode, the transform widget will be displayed in local space instead of always in world space.

昨日
20.0.779

Fix documentation of PCA SOP that 0 will extract all, rather than -1.

昨日
20.5.307

Fix documentation of PCA SOP that 0 components will extract all, rather than -1.

昨日
20.5.307

Added a new ROP Image Output TOP node, which contains an embedded Image ROP and an optional COP dive target.

昨日
20.5.307

Recipes - Fixed a bug that was causing considerable slow-down on Windows, when starting a new file from a scene that had assets installed under 'Current HIP File'.

昨日
20.0.779

Fixed a python error when entering the APEX Animate state.

昨日
20.5.307

Karma will no longer crash when a light instancer is passed an empty constant primvar.

昨日
20.5.307

Fix crash in Tangent Field SOP that can occur when scrubbing the timeline with animated geometry and the Tangent Field state enabled.

昨日
20.5.306

Fixed a bug that was causing group information to be lost on instanced geometry parts when using HAPI_PACKEDPRIM_INSTANCING_MODE_FLAT or HAPI_PACKEDPRIM_INSTANCING_MODE_HIERARCHY packed prim instancing modes.

水. 7月 24, 2024
20.5.306

Fixed a typo in the Filter by Attribute example that shows how to filter by work item index values.

水. 7月 24, 2024
20.0.778

Fixed a bug where the dependency triangle was not clickable.

水. 7月 24, 2024
20.5.306

Fixed a crash when entering the rigpose state.

水. 7月 24, 2024
20.5.306

Fixed a bug where the dependency triangle was not clickable.

水. 7月 24, 2024
20.0.778

Fixed a bug where drag and drop in Rename Input dialog crashed Houdini.

水. 7月 24, 2024
20.5.306

Fixed a bug where drag and drop in Rename Input dialog crashed Houdini.

水. 7月 24, 2024
20.0.777

Added a checkbox to disable curve edit tools; this allows curves to be output even if the HDA is editabled.

水. 7月 24, 2024
20.5.306

Changing the UV wrap mode on a MaterialX Texture node now properly updates the material in the Vulkan viewport.

水. 7月 24, 2024
19.5.1051

Fix crashes that could occur with Houdini GL render delegate after applying some combinations of changes to the USD scene.

水. 7月 24, 2024
20.0.778

Added transformation of arbitrary attributes to the Guide Transfer SOP.

水. 7月 24, 2024
20.5.306

Added transformation of arbitrary attributes to the Guide Transfer SOP.

水. 7月 24, 2024