Realtime UK | Dropzone

Realtime UK | Dropzone

Exploding CG aliens are fun to watch, and fun to make - just look at the recent Sparkypants Studios Dropzone trailer by RealtimeUK, in which a legion of mech pilots take aim against a hive of alien...

FXGuide | Kubo and the Two Strings: Water Effects

FXGuide | Kubo and the Two Strings: Water Effects

From the opening minutes of Kubo and the Two Strings, directed by Travis Knight, it's clear that team at LAIKA broke new ground for the company with the vast amount of water effects in the film. Th...

Disney Animation Studios | Zootopia

Disney Animation Studios | Zootopia

When Walt Disney Animation Studios set out to bring its animated hit Zootopia to life they faced a mammoth task. The animated animal world had many unique zones and inhabitants. Environments as div...

Rising Sun Pictures | X-Men: Apocalypse

Rising Sun Pictures | X-Men: Apocalypse

The stand-out sequence from the 2016 suite of summer films has to be Quicksilver’s X-Mansion super slow-mo (or super high speed, depending on how you look at it) rescue scene from X-Men: Apocalypse...

Honda | Alt.VFX

Honda | Alt.VFX

You might have seen Houdini used for some of the biggest feature film effects recently, but the software is also at the centre of much smaller productions. That includes this recent ‘Chase It’ TVC ...

Education Spotlight

Education Spotlight

More than ever before, animation and visual effects studios are seeking qualified Houdini artists. This special report explores the studio requirements for Houdini artists, what schools and studios...

Method | AICP Reel

Method | AICP Reel

Every now and then something in the visual effects, animation and design world comes along that manages to resonate with, well, pretty much everyone. Such was the impact of Method Studios’ motion c...

FX Adventures in Uncharted 4: A Thief's End

FX Adventures in Uncharted 4: A Thief's End

ダイナミクスアーティストの Neilan Naicker 氏 と VFX テクニカルディレクターの Raymond Popka 氏との、『アンチャーテッド 海賊王と最後の秘宝』で使用された高速プロトタイピングとダイナミックウォータシステムでのテクスチャ製作に関してのインタービューを紹介します。

Outside

Outside

When upgrading their animation pipeline, Montreal's SHED Animation evaluated several software platforms. They selected Houdini based on its non-destructive workflow and integrated end-to-end pipeli...

RealTime UK: Smite

RealTime UK: Smite

SMITE の 『To Hell and Back』での、ゲームに登場するキャラクタが多種多様な特殊能力を使ってバトルを繰り広げる 4 分間の壮大な作品のメイキングについて紹介します。

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