Houdini Main Changelogs

22.0.488

Fixed an issue where on startup some windows flash open and closed.

木. 10月 29, 2026
22.0.488

Fixed a bug where Flipbook ROP output would be incorrect on MacOS devices with Retina displays, because the output viewport would be scaled by the pixel density, instead of matching the target image size

木. 10月 29, 2026
22.0.488

Fixed a memory leak in the APEX Animate state where the Qt objects for the viewer state HUD windows would remain in memory after the state closed.

木. 10月 29, 2026
22.0.488

Fixed an issue with the rotation euler angles in the Camera states jumping unexpectedly when using the handle. It will now properly smooth the rotations to avoid these sudden jumps.

木. 10月 29, 2026
22.0.488

On Windows, fix python inlinecpp bug when defining a function that takes a type pointer, followed by const pointer of the same type. For example, `int two(GU_Detail *g, const GU_Detail *s)` would fail.

木. 10月 29, 2026
22.0.488

The ONNX Cache manager now allows different threads to run different models. Previously only one thread could run any model.

木. 10月 29, 2026
22.0.488

Fixed 2D state UI being incorrectly sized on Retina displays.

木. 10月 29, 2026
22.0.488

Bumped up Houdini's Python versions to 3.11.18 and 3.13.17, pip version to 26.2.2 and certifi version to 2026.10.23. The new versions include the patches that address the recently reported eMudhra / emSign CA certificate security incident.

木. 10月 29, 2026
22.0.487

Modify Point Instances LOP exposes the internal sopnets LOP Import SOPs Purpose parm to allow selecting the purpose to represent the instance geo when diving in the HDA.

木. 10月 29, 2026
22.0.487

Additional Render Vars LOP node now exposes the Utility Path Expression.

木. 10月 29, 2026
21.0.883

Fixed a bug where agent primitives couldn't be selected if they were in a material group with only a single instance in it

水. 10月 28, 2026
22.0.487

Fixed a bug where agent primitives couldn't be selected if they were in a material group with only a single instance in it

水. 10月 28, 2026
22.0.487

Fixed a bug in the Houdini Python 3.11 build that added a little overhead to every HOM call.

水. 10月 28, 2026
22.0.487

Fixed a bug where the animation catalog would fail to capture animation from animation layers that were inherited from an upstream node.

水. 10月 28, 2026
22.0.487

Fixed the brush preview being incorrectly transformed in the UV Viewport.

水. 10月 28, 2026
22.0.487

Fix potential crash on startup when opening a file that has LOPs active

水. 10月 28, 2026
22.0.487

Fixed a bug that prevented the OpenCL SOP from reading updated workset size and offset arrays that would terminate kernels that ran over multiple iterations. In particular this caused the Graph Color SOP used inside the Vellum and Otis solvers to run much slower than necessary, which has now been fixed.

水. 10月 28, 2026
22.0.486

Fixed the viewport FPS counter displaying incorrect values on MacOS, due to a synchronization bug

火. 10月 27, 2026
22.0.486

Fixed a performance regression in Houdini 22 on Linux and macOS in regards to the memory allocator. Large thread counts could cause excessive lock contention inside the allocator, resulting in poor performance. Internal testing has shown performance improvements inside Karma up to 2.14x in specific scenes.

火. 10月 27, 2026
22.0.486

Fixed continual viewport redrawing in the Solaris view if a texture was bad or missing.

火. 10月 27, 2026
21.0.882

Fixed an issue where Karma Fur and Karma Hair VOPs were displaying parameter tooltips which were defined inside the node instead of using the help from the docs. The parameter images now display in the tooltips for these nodes.

火. 10月 27, 2026
22.0.486

Fixed an issue where Karma Fur and Karma Hair VOPs were displaying parameter tooltips which were defined inside the node instead of using the help from the docs. The parameter images now display in the tooltips for these nodes.

火. 10月 27, 2026
22.0.486

Karma XPU will now respect the unassociated alpha setting in the OPENIMAGEIO_IMAGECACHE_OPTIONS variable.

火. 10月 27, 2026
22.0.486

Backported fix for a bug where assets dopped directly in the viewport from the asset gallery were always placed at the origin

火. 10月 27, 2026
22.0.485

Fixes a bug where Attribute Promote SOP's sourceindex attribute wasn't always deterministic.

月. 10月 26, 2026