Lewis Taylor
lewis_T
About Me
FX Technical Director at Weta FX
専門知識
Technical Director
INDUSTRY
Film/TV
Houdini Skills
ADVANCED
Procedural Modeling | Environments | Digital Assets | Motion Editing | Hair & Fur | Cloth | Solaris | Mantra | Karma | Pyro FX | Fluids | Destruction FX | VEX
INTERMEDIATE
Character Rigging | Animation | Crowds | Muscles | PDG | Python
BEGINNER
Realtime FX
Availability
I am currently employed at Weta FX
Recent Forum Posts
Is there any way to lock the UI in Houdini? 2026年6月5日5:06
I have an RFE in for exactly this. "Lockable UI" the same as you have in 3ds Max. Toggle it on, and none of the UI
can be accidentally closed, saving you from having to reload the desktop.
can be accidentally closed, saving you from having to reload the desktop.
Pyro Smoke Collision Banding Artifacts 2026年4月9日18:13
The collision is going to do pretty much exactly what you've shown. Your SDF collider is not smooth, it
has ridges.
Put down a VDB smooth SDF, this will smooth it out.
has ridges.
Put down a VDB smooth SDF, this will smooth it out.
Day 7 | Galactic | Image 2026年3月7日22:30
Day 7 -Galactic