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Jonathan Mack
jsmack
About Me
専門知識
Hobbyist
業界:
Film/TV
Connect
LOCATION
United States
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
Karma can't render concave polygon? 2024年12月30日14:05
karma can only render triangles, It's probably just convexing it differently than the opengl viewer, which also can only draw triangles. If you explicitly convert to triangles before rendering, you can control how the shape is convexed.
FFmpeg flipbook Mplay quality 2024年12月23日11:26
I think quality in ffmpeg is a 2 digit number, so 100 would be truncated to 10 and produce a very low quality video. Try setting the quality to 10 and see if it produces an identical file.
UsdPreviewSurface issues in 20.5? 2024年11月20日19:07
Tim Crowson
Attached image:
- green is the diffuse color of the mtlx shader
- blue is the Usd Preview Surface color
- Houdini GL ignores the latter and renders the former (but this seemed to work as expect in 20.0
Basically... I can't seem to author a custom UsdPreviewSurface in 20.5 and actually see it in GL.
no, you cannot. The viewer will use the 'best' shader it knows how to render. Since the HoudiniGL viewer knows how to render a mtlx shader, it will use that.