Mohit Sherman

mohitsherman

About Me

Hello, everyone! I’m Mohit Sherman, a CG artist with nearly 20 years of experience in the industry. Over the years, I’ve honed my skills in CGI, specializing as a rigger, CFX artist, and groomer, using tools like Yeti, Ziva, Maya, Houdini, and Marvelous Designer. My journey began with software like ...  more
専門知識
Freelancer
INDUSTRY
Advertising / Motion Graphics  | Film/TV

Connect

LOCATION
New Delhi, India

Houdini Skills

ADVANCED
Hair & Fur  | Cloth  | Muscles
INTERMEDIATE
Character Rigging  | Solaris  | Mantra  | Karma  | Fluids  | PDG  | Python
BEGINNER
Lighting  | Pyro FX  | Destruction FX

Availability

I am available for Full Time Work

Recent Forum Posts

interactive Lighting 2026年9月17日4:58

Hi everyone,

I’m trying to create an interactive lighting setup in Houdini using Karma and would appreciate some guidance.

I have a floor made up of multiple individual boxes, all illuminated with the same white-colored light. A ball is bouncing across the floor, and I want the lighting or color of each box to change to blue whenever the ball makes contact with it.

Ideally, the effect would work dynamically: (https://www.youtube.com/watch?v=NuGATtVlXAU)

* All boxes start with white lighting.
* When the ball touches a specific box, that box changes to blue.
* When the ball moves away, the box returns to white (optionally with a smooth transition).
* The setup should work with Karma rendering, preferably in Solaris/USD.

What would be the recommended approach for detecting the contact and driving the color of the corresponding light or emissive material?

Also, would there be a simpler or more efficient way to achieve this using **Copernicus** in Houdini, particularly for handling the interactive lighting or color changes?

Any example node setups or guidance would be greatly appreciated. Thanks!

Interactive Lighting 2026年9月17日4:54

Hi everyone,

I’m trying to create an interactive lighting setup in Houdini using Karma and would appreciate some guidance.

I have a floor made up of multiple individual boxes, all illuminated with the same white-colored light. A ball is bouncing across the floor, and I want the lighting or color of each box to change to blue whenever the ball makes contact with it.

Ideally, the effect would work dynamically: (https://www.youtube.com/watch?v=NuGATtVlXAU)

* All boxes start with white lighting.
* When the ball touches a specific box, that box changes to blue.
* When the ball moves away, the box returns to white (optionally with a smooth transition).
* The setup should work with Karma rendering, preferably in Solaris/USD.

What would be the recommended approach for detecting the contact and driving the color of the corresponding light or emissive material?

Any example node setups or guidance would be greatly appreciated. Thanks!

Air Incompressibility Bubble formation ? 2020年6月7日20:48

I think I should ask about it in some other Forum, I was not expecting the kind of response I had received here. I appreciate ziconic tried his best to help me but unfortunately it didn't work.