On to week 2 with its focus on Textures created using Copernicus(COPS). Here are some Learning Resources [www.sidefx.com] to get you started.
Best of luck. The entries continue to yield a lot of amazing Houdini art!
Furuya Takumi
2025年3月7日 22:46:07
Day 8
Igor Backstrom
2025年3月8日 01:58:29
Finally got a chance to dig into COPs
pirate sheep
2025年3月8日 10:13:09
Experimenting with animated COPs textures.
Magnetic Egg Mum
90n83i
2025年3月8日 12:08:53
Day08_Stone Here is the my first COP data
samratacharyya_2000
2025年3月8日 13:09:05
Bouke
2025年3月8日 14:27:38
Zhendong Xiao
2025年3月8日 17:58:37
Requson
2025年3月8日 18:22:20
08 Stone
tondann
2025年3月8日 18:45:13
08 - Stone
My first Mardini entry and also forum post ever! Fun little RBD sim. Rocks modeled procedurally using SDF modeling and textured in COPs. Then made 6 variations using TOPs. Had fun exploring Copernicus for the first time.
MoisesCG
2025年3月8日 20:17:18
Day 08:
COP Net: SOP Graph: Solaris Graph:
PierrickOpitz
2025年3月8日 20:38:13
Day 08 : Stone
RBD!
LeePetrl
2025年3月8日 20:53:15
Day 08 - stone! Tommy The Stone-Rock Johnson.
Muguja
2025年3月8日 21:36:04
Day 08 - Rock
COPs are fun!
vanity_ibex
2025年3月8日 22:44:59
I call it: "The Evercoil"
markw112
2025年3月8日 23:44:40
Mohanpugaz
2025年3月8日 23:44:50
Day 08 - Stone
Made all the textures in COPS
Alien Meteor Rock!
Korina
2025年3月8日 23:54:23
Marble Stone
zakkatara
2025年3月9日 00:00:39
Mardini Day 8 - Stone - Obsidian Zen Room
I used copernicus for the obsidian materials, and greyscale gorilla textures for the room and other elements
dweyel
2025年3月9日 03:21:15
Whiskey on the rocks. Did not make it in time. Dislaimer: oNly snake body material is 100% cops, tzhe stones are a mix of cops and a GSG grunge texture.
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