Not a pressing issue, just something from the back of my mind.
Has anyone managed to create a proper hexagonal tile grid with just the Tile Pattern COP? What I mean by "proper", is a pattern consisting of regular hexagons with gaps of equal width inbetween. Something like this [external-content.duckduckgo.com].
Loosely related thread from the past: https://www.sidefx.com/forum/topic/49509/ [www.sidefx.com]