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Full Version: GeoTracker for Houdini – Native Matchmove Tool
Root » 3rd Party » GeoTracker for Houdini – Native Matchmove Tool
nord_lt
Hi all! KeenTools team here, some of you might know us from our tracking tools for Nuke, Blender, or AE.

We’ve finally brought our geometry-based object and camera tracker to Houdini as a native SOP node.



It allows VFX artists, motion designers, and generalists to handle matchmove tasks right inside Houdini, with full support for both OBJ and Solaris workflows. It’s a huge time-saver, as you can now capture animation from 2D footage directly inside the scene and then turn tracked geometry into colliders or emitters for simulations – all with zero app switching.

Downloads, details, and tutorials here: https://keentools.io/products/geotracker-for-houdini [keentools.io]

It’s in open beta right now, so we’re relying on your feedback to get it right. Would really love to hear what works for you.

Cheers!
kobiohanna
using the beta for a week right now looks great, the feature i want to see is "snap" geo like we have in Nuke/Blender
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