I've modelled my own Luxo Jr in Houdini. For a week now I've tried different ways to rig Luxo Jr with both KineFX and APEX. Ideally I would like to use APEX as that's the future.
I'm struggling to use either KineFX or APEX to have more than one IK driver/constraint for the different parts of the arms.
I've dug into the APEX graph and connected the xform of the point/joint I want constrained to the IK driver. And it sorta works, but it's wonky and I can't seem to figure out how to limit the angles of each joint either.
One of the examples I tried using was this one done by DemNikoArt in Blender:
I tried Multi IK in APEX, and Full Body IK. I've dug deep into the APEX graph and experimented with a bunch of stuff. I feel like I may be overthinking this and in APEX it's actually a lot simpler to rig Luxo Jr.
Anyone have experience with trying to rig something like this or can give me some ideas?
