The last challenge of week 2 is “Squash & Stretch” - time to honour one of the 12 Principles of Animation as set out by the Nine Old Men themselves. Time to preserve some volume!
Please note that the daily winners for Day 10 and an updated leaderboard will be a bit late tomorrow. I will be on the road all day and won't get a chance to fix up the website until the late evening. I am sure everyone checks in regularly to see who won so please be aware of the delay this weekend. Of course you are busy with the next challenge anyway so this will give you a chance to stay focused…
pdgtop
2020年7月11日 00:41:50
Day 11
Furuya Takumi
2020年7月11日 00:53:48
This was a very difficult subject.
ashwen
2020年7月11日 01:10:39
waa~~
huylefx
2020年7月11日 01:42:19
My entry for today, Squash and Stretch
Tomotaka
2020年7月11日 01:56:48
day11 squash&stretch
barrettM96
2020年7月11日 02:16:57
Day 11, One of the ones I dreading, wasnt as hard as I expected.
Ponta
2020年7月11日 02:18:53
Ponta
tatoinexv6
2020年7月11日 03:58:22
crag trolling
Henry Medhurst
2020年7月11日 04:20:26
The eyes are created in Houdini using splines, then rendered as a texture for the screens. I dusted off some old books for reference but my 2D animation skills need some work haha! I hope you like it!
NabilJ
2020年7月11日 05:11:53
Inspired by the golf ball impact footage shot at 70000 fps!
JereP
2020年7月11日 05:25:21
Here's my entry for Squash & Stretch, day 11.
Technically_Artist
2020年7月11日 06:33:22
There's something about bones behaving like they absolutely shouldn't that's very amusing to me.
vfxmagic
2020年7月11日 07:12:58
thehasenn
2020年7月11日 07:32:52
PaulEsteves
2020年7月11日 07:47:34
Day 11: Squash and stretch.
S-kitagawa
2020年7月11日 09:25:02
My Day11 I gave up on the simulation and opted for keyframe animation.
BrianHanke
2020年7月11日 09:28:00
Day 11, not even halfway through. Does anybody else feel like they're slowly losing their mind? My concepts keep getting stranger.
DylanDruktenis
2020年7月11日 10:01:34
20 more to go!
tortele
2020年7月11日 10:12:35
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