There are several contexts for controlling shading and marker display which allow geometries from different operators to be distinguished from one another.
Values ¶
hou.displaySetType.SceneObject
Objects which are displayed but not selected, when the scene is viewing objects. In LOPs, this affects unselected primitives.
hou.displaySetType.SelectedObject
Objects which are displayed and selected, when the scene is viewing objects. In LOPs, this affects selected primitives.
hou.displaySetType.GhostObject
Objects which are not the currently edited object when Ghost other Objects display mode is active. Not used in LOPs.
hou.displaySetType.DisplayModel
The currently displayed surface operater when editing an object. Not used in LOPs.
hou.displaySetType.CurrentModel
The currently selected surface operater when editing an object. Not used in LOPs.
hou.displaySetType.TemplateModel
Surface operaters that have their template flag set when editing an object. Not used in LOPs.