Values ¶
            hou.glShadingType.WireBoundingBox
        
Objects displayed as wireframe bounding boxes.
            hou.glShadingType.ShadedBoundingBox
        
Objects displayed as solid bounding boxes.
            hou.glShadingType.Wire
        
Geometry displayed as regular wireframe.
            hou.glShadingType.WireGhost
        
Geometry displayed as wireframe with occluded wires dimmed.
            hou.glShadingType.HiddenLineGhost
        
Geometry displayed as wireframe with constant filled polygons.
            hou.glShadingType.HiddenLineInvisible
        
Geometry displayed as wireframe hidden occluded wires.
            hou.glShadingType.MatCap
        
Geometry displayed with a Material Capture texture (MatCap) which replaces the usual lighting and shading.
            hou.glShadingType.MatCapWire
        
Geometry displayed with a Material Capture texture (MatCap) which replaces the usual lighting and shading, with outlined polygons.
            hou.glShadingType.Flat
        
Geometry displayed as lit, but with flat shaded polygons.
            hou.glShadingType.FlatWire
        
Geometry displayed as lit, but with flat shaded, outlined polygons.
            hou.glShadingType.Smooth
        
Geometry displayed as shaded and lit.
            hou.glShadingType.SmoothWire
        
Geometry displayed as shaded and lit with outlined polygons.