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This CHOP translates english text into a series of phonetic values. The samples of the output channel represents the phonetic values. The phonemes are initially placed at regular intervals along the length of the channel.
0 sil silence 9 uh fUll 18 b Back 27 s Sue 36 w Wear 1 iy bEEt 10 uw fOOl 19 t Time 28 z Zoo 37 y Young 2 ih bIt 11 er mURdER 20 d Dime 29 sh leaSH 38 r Rate 3 ey gAte 12 ax About 21 k Coat 30 zh leiSure 39 ch CHar 4 eh gEt 13 ah bUt 22 g Goat 31 h How 40 j Jar 5 ae fAt 14 ay hIde 23 f Fault 32 m suM 41 wh WHere 6 aa fAther 15 aw hOW 24 v Vault 33 n suN 7 ao lAWn 16 oy tOY 25 th eTHer 34 ng suNG 8 ow lOne 17 p Pack 26 dh eiTHer 35 l Laugh
The English text to be translated.
Additional text to be translated.
If Expand then numbers will be expanded. (eg 123 = one hundred and twenty three).
If Expand then money will be expanded. (eg $4.00 = four dollars).
If Expand then punctuation will be expanded. int phonetic symbols (eg ! = exclamation mark).
Press this button to automatically recreate the phonetic translation of the text.
The phonetic value to add or replace.
Remove the currently selected phonemes.
Add the phoneme specified by the Phoneme menu at the current time.
Replace the currently selected phonemes with the phoneme specified by the Phoneme menu.
The name of the channel to create.
The start time of the channel. /start, end
The sample rate of the channel.
The left extend condition.
The right extend condition.
The default value for extend conditions.
Some of these parameters may not be available on all CHOP nodes.
To determine which channels get affected, some CHOPs have a scope string. Patterns can be used in the scope, for example
* (match all), and
? (match single character).
The following are examples of possible channel name matching options:
Matches a single channel name.
chan3 tx ty tz
Matches four channel names, separated by spaces.
Matches each channel that starts with
Matches each channel that has
foot in it.
? matches a single character.
t? matches two-character channels starting with t.
Matches number ranges giving
[xyz]matches three characters, giving channels
Sample Rate Match
The Sample Rate Match Options handle cases where multiple input CHOPs’ sample rates are different.
Resample At First Input’s Rate
Use rate of first input to resample others.
Resample At Maximum Rate
Resample to highest sample rate.
Resample At Minimum Rate
Resample to the lowest sample rate.
Error if Rates Differ
Does not accept conflicting sample rates.
The units for which time parameters are specified.
For example, you can specify the amount of time a lag should last for in seconds (default), frames (at the Houdini FPS), or samples (in the CHOP’s sample rate).
When you change the Units parameter, it does not convert the existing parameters to the new units.
Time Slicing is a feature which boosts cooking performance and reduces memory usage. Traditionally, CHOPs calculate the channel over its entire frame range. If the channel does need to be evaluated every frame, then cooking the entire range of the channel is unnecessary. It is more efficient to calculate only the fraction of the channel that is needed. This fraction is known as a Time Slice.
Causes the memory consumed by a CHOP to be released after it is cooked and the data passed to the next CHOP.
The Export prefix is prepended to CHOP channel names to determine where to export to.
For example, if the CHOP channel was named
geo1:tx, and the prefix was
/obj, the channel would be exported to
You can leave the Export Prefix blank, but then your CHOP track names need to be absolute paths, such as
Every CHOP has this option. Each CHOP gets a default color assigned for display in the Graph port, but you can override the color in the Common page under Graph Color. There are 36 RGB color combinations in the Palette.
Graph Color Step
When the graph displays the animation curves and a CHOP has two or more channels, this defines the difference in color from one channel to the next, giving a rainbow spectrum of colors.