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To create a Data Tree pane tab:
Click the New tab icon in the top line of a pane.
Choose New pane tab type ▸ Data tree.
The currently available plugins in the data tree pane are:
The light bank lets you quickly see and edit the values on all lights in the scene, including linking lights to objects.
The object appearance editor lets you see and edit the display properties of all geometry in the scene. For example, you can set a sub-object in an Alembic file hierarchy to display as a point cloud.
The material style sheet editor lets you create and edit material style sheets for controlling the appearance of objects at render time.