procedural rope bridge (dop bullet solver)

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Hi there, I'm trying to create a layered sim , on top I have a rope bridge constrained using bullet solver , how I can make objects collide dynamically with this and at the same time influence the bridge simulation ?

Any suggestion?

attached my simple setup ...

this is just a test my final scope is to make crowds interact with the bridge ...


Thank you in advance

Adriano
Edited by sannadriano - March 27, 2024 05:54:43

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Screenshot 2024-03-27 105304.png (2.9 MB)

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Nevermind a found a solution...but if you have any suggestions are always appreciated

Cheers

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test_bridge.gif (6.2 MB)

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