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BRAY_Interface.h File Reference
#include "BRAY_API.h"
#include <UT/UT_Array.h>
#include <UT/UT_StringHolder.h>
#include <UT/UT_StringArray.h>
#include <UT/UT_NonCopyable.h>
#include <UT/UT_Options.h>
#include <UT/UT_SharedPtr.h>
#include <UT/UT_IntrusivePtr.h>
#include <UT/UT_UniquePtr.h>
#include <UT/UT_Rect.h>
#include <UT/UT_Set.h>
#include <UT/UT_Map.h>
#include <UT/UT_VectorTypes.h>
#include <GT/GT_Handles.h>
#include <GT/GT_DataArray.h>
#include <PXL/PXL_Common.h>
#include "BRAY_Types.h"
#include "BRAY_Stats.h"
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Go to the source code of this file.

Classes

class  BRAY::SpacePtr
 
class  BRAY::OptionSet
 
class  BRAY::ScenePtr
 
struct  BRAY::MaterialInput
 
class  BRAY::MaterialPtr
 Interface to scene materials. More...
 
struct  BRAY::FacesetMaterial
 
class  BRAY::ObjectPtr
 
class  BRAY::LightPtr
 
class  BRAY::CameraPtr
 
class  BRAY::CoordSysPtr
 
class  BRAY::AOVBufferPtr
 
class  BRAY::OutputFile
 A render product represents an output file. More...
 
struct  BRAY::OutputFile::AOV
 
class  BRAY::RendererPtr
 Interface to the renderer. More...
 
struct  BRAY::RendererPtr::ImagePlane
 Class used to define image planes. More...
 
class  BRAY::ShaderGraphPtr
 
class  BRAY::ShaderGraphPtr::NodeDecl
 
struct  BRAY::ShaderGraphPtr::NodeDecl::Parameter
 

Namespaces

 BRAY
 

Typedefs

using VPRM_OptionSetPtr = UT_IntrusivePtr< VPRM_OptionSet >
 
using VPRM_SpacePtr = UT_IntrusivePtr< VPRM_Space >
 
using BRAY::MaterialInputList = UT_Array< MaterialInput >
 

Typedef Documentation

using VPRM_OptionSetPtr = UT_IntrusivePtr<VPRM_OptionSet>

Definition at line 49 of file BRAY_Interface.h.

using VPRM_SpacePtr = UT_IntrusivePtr<VPRM_Space>

Definition at line 50 of file BRAY_Interface.h.