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COP2/COP2_SampleFilter.h
/*
* Copyright (c) 2025
* Side Effects Software Inc. All rights reserved.
*
* Redistribution and use of Houdini Development Kit samples in source and
* binary forms, with or without modification, are permitted provided that the
* following conditions are met:
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. The name of Side Effects Software may not be used to endorse or
* promote products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE `AS IS' AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*----------------------------------------------------------------------------
* This operator does a simple pixel modification on its input.
*/
#ifndef _COP2_SAMPLEFILTER_H_
#define _COP2_SAMPLEFILTER_H_
#include <
COP2/COP2_Context.h
>
#include <
COP2/COP2_MaskOp.h
>
namespace
HDK_Sample {
/// @brief Simple example of a kernel filter.
/// This is an HDK example of a 3x3 kernel filter which uses template classes
/// to abstract the operation for various data formats. It also demonstrates
/// how to deal with fetching input areas larger than a tile, and how to
/// enlarging the canvas for the COP.
class
COP2_SampleFilter :
public
COP2_MaskOp
{
public
:
/// All nodes are instantiated via a myConstructor method.
static
OP_Node
*
myConstructor
(
OP_Network
*,
const
char
*,
OP_Operator
*);
/// @{
/// Parameters, local variables and input labals.
static
OP_TemplatePair
myTemplatePair
;
static
OP_VariablePair
myVariablePair
;
static
PRM_Template
myTemplateList
[];
static
CH_LocalVariable
myVariableList
[];
static
const
char
*
myInputLabels
[];
/// @}
/// Given an area of the image to cook, indicate which parts of the input's
/// image are required
void
getInputDependenciesForOutputArea
(
COP2_CookAreaInfo
&output_area,
const
COP2_CookAreaList
&input_areas,
COP2_CookAreaList
&needed_areas)
override
;
protected
:
/// This operation expands the canvas bounds by 1 pixel in all directions.
/// computeImageBounds() announces this to the COP engine.
void
computeImageBounds
(
COP2_Context
&context)
override
;
/// Returns a new context instance with the parameters for the filter in
/// it, to be used by the many threads on the tiles.
COP2_ContextData
*
newContextData
(
const
TIL_Plane
*p,
int
array_index,
float
t
,
int
xres,
int
yres,
int
thread
,
int
max_threads)
override
;
/// COP2_MaskOp defines lots of nice mask blending operations in
/// cookMyTile(), and defines doCookMyTile for us to override instead.
/// This is where the actual image operation is performed.
OP_ERROR
doCookMyTile
(
COP2_Context
&context,
TIL_TileList
*tilelist)
override
;
/// Returns a description of the operation for the node info popup.
const
char
*
getOperationInfo
()
override
;
~COP2_SampleFilter
()
override
;
private
:
COP2_SampleFilter(
OP_Network
*parent,
const
char
*
name
,
OP_Operator
*entry);
/// @{
/// Parameter evaluation method; can call evalFloat directly as well.
fpreal
LEFT(
fpreal
t)
{
return
evalFloat
(
"left"
,0,t); }
fpreal
RIGHT(
fpreal
t)
{
return
evalFloat
(
"right"
,0,t); }
fpreal
TOP(
fpreal
t)
{
return
evalFloat
(
"top"
,0,t); }
fpreal
BOTTOM(
fpreal
t)
{
return
evalFloat
(
"bottom"
,0,t); }
/// @}
};
/// Storage class for our parameters and the kernel
class
cop2_SampleFilterContext :
public
COP2_ContextData
{
public
:
cop2_SampleFilterContext
()
:
myLeft
(0.0
f
),
myRight
(0.0
f
),
myTop
(0.0
f
),
myBottom
(0.0
f
),
myKernel
(NULL)
{}
~cop2_SampleFilterContext
()
override
{
delete
[]
myKernel
; }
/// When true, this context data object is recreated for each plane.
bool
createPerPlane
()
const override
{
return
false
; }
/// When true, this context data object is recreated for each resolution
/// cooked.
bool
createPerRes
()
const override
{
return
true
; }
/// When true, this context data object is recreated for each frame. In most
/// cases, this returns true since parameters can be animated.
bool
createPerTime
()
const override
{
return
true
; }
/// When true, each thread gets its own version of a context data. This is
/// useful if the context data contains allocated memory to be used for
/// intermediate steps.
bool
createPerThread
()
const override
{
return
false
; }
/// @{
/// Cached Parameters
float
myLeft
;
float
myRight
;
float
myTop
;
float
myBottom
;
/// @}
/// Kernel filter derived from parameters
float
*
myKernel
;
};
}
// End HDK_Sample namespace
#endif
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