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#include "GUI_API.h"#include <UT/UT_Rect.h>#include <UT/UT_Vector2.h>#include <UT/UT_UniquePtr.h>#include <RE/RE_RenderContext.h>#include <RE/RE_TextureMap.h>#include <UI/UI_Value.h>#include <GR/GR_Defines.h>#include <GR/GR_CommonDispOption.h>#include <GR/GR_DisplayOption.h>#include "GUI_RenderCommon.h"
Include dependency graph for GUI_DisplayOption.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | GUI_DisplayOption |
| struct | GUI_DisplayOption::HeadlightParms |
| struct | GUI_DisplayOption::DomelightParms |
| struct | GUI_DisplayOption::PhysicalSkyParms |
| struct | GUI_DisplayOption::ThreePointParms |
Macros | |
| #define | ANY_FLAG_ACTIVE_IN_SETS(METHOD) |
Enumerations | |
| enum | GUI_DisplaySetType { GUI_SCENE_OBJECT, GUI_SELECTED_SCENE_OBJECT, GUI_GHOST_SCENE_OBJECT, GUI_DISPLAY_MODEL, GUI_CURRENT_MODEL, GUI_TEMPLATE_MODEL } |
| Context specific display options for geometry states. More... | |
Variables | |
| const int | GUI_NUM_DISPLAY_SETS = 6 |
| const int | GUI_NUM_DISPLAY_SCENE_SETS = 3 |
| const int | GUI_NUM_DISPLAY_MODEL_SETS = 3 |
| #define ANY_FLAG_ACTIVE_IN_SETS | ( | METHOD | ) |
Definition at line 52 of file GUI_DisplayOption.h.
| enum GUI_DisplaySetType |
Context specific display options for geometry states.
| Enumerator | |
|---|---|
| GUI_SCENE_OBJECT | |
| GUI_SELECTED_SCENE_OBJECT | |
| GUI_GHOST_SCENE_OBJECT | |
| GUI_DISPLAY_MODEL | |
| GUI_CURRENT_MODEL | |
| GUI_TEMPLATE_MODEL | |
Definition at line 41 of file GUI_DisplayOption.h.
| const int GUI_NUM_DISPLAY_MODEL_SETS = 3 |
Definition at line 38 of file GUI_DisplayOption.h.
| const int GUI_NUM_DISPLAY_SCENE_SETS = 3 |
Definition at line 37 of file GUI_DisplayOption.h.
| const int GUI_NUM_DISPLAY_SETS = 6 |
Definition at line 36 of file GUI_DisplayOption.h.