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IMG_GammaTable.h File Reference
#include <SYS/SYS_Types.h>
#include "IMG_API.h"
#include "IMG_TextureFilter.h"
#include <limits>
+ Include dependency graph for IMG_GammaTable.h:

Go to the source code of this file.

Classes

class  IMG_GammaTableDetail
 

Namespaces

 IMG_GammaTable
 

Functions

template<>
float IMG_GammaTable::toFloat< uint8 > (uint8 d)
 
template<>
float IMG_GammaTable::toFloat< fpreal16 > (fpreal16 d)
 
template<>
float IMG_GammaTable::toFloat< fpreal32 > (fpreal32 d)
 
template<>
float IMG_GammaTable::toFloat< fpreal64 > (fpreal64 d)
 
template<>
SYS_FORCE_INLINE void IMG_GammaTable::sRGBToFloat< uint8 > (float *dst, const uint8 *src, int nchan)
 
template<>
SYS_FORCE_INLINE void IMG_GammaTable::rec709ToFloat< uint8 > (float *dst, const uint8 *src, int nchan)
 
template<>
SYS_FORCE_INLINE void IMG_GammaTable::gamma22ToFloat< uint8 > (float *dst, const uint8 *src, int nchan)
 
template<>
void IMG_GammaTable::builtinConvert< uint8 > (float *result, const uint8 *src, int n, IMG_ColorSpace cs)
 
template<>
void IMG_GammaTable::convert< uint8 > (float *result, const uint8 *src, int n, IMG_ColorSpace cs)