#include "OP_API.h"
#include "OP_Operator.h"
#include <UT/UT_Lock.h>
#include <UT/UT_Options.h>
#include <UT/UT_StringHolder.h>
#include <UT/UT_StringMap.h>
#include <SYS/SYS_Types.h>
#include <sys/types.h>
Go to the source code of this file.
#define OP_EXTRA_ACCESSOR_BOOL |
( |
|
NAME, |
|
|
|
TOKEN |
|
) |
| |
Value:const char *
get##
NAME##Token()
const {
return TOKEN; } \
{
return myOptions.getOptionB(
get##NAME##Token()); }
\
{ myOptions.setOptionB(
get##NAME##Token(),
value); } \
GLsizei const GLfloat * value
Definition at line 254 of file OP_ScriptOperator.h.
#define OP_EXTRA_ACCESSOR_STRING |
( |
|
NAME, |
|
|
|
TOKEN |
|
) |
| |
Value:const char *
get##
NAME##Token()
const {
return TOKEN; }
\
{
return myOptions.getOptionS(
get##NAME##Token()); }
\
{ myOptions.setOptionSRaw(
get##NAME##Token(),
value); } \
GLsizei const GLfloat * value
Definition at line 261 of file OP_ScriptOperator.h.