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HDK
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#include <iostream>#include <MaterialXCore/Unit.h>#include <MaterialXRender/Export.h>#include <MaterialXFormat/File.h>#include <MaterialXRender/ImageHandler.h>#include <MaterialXGenShader/GenContext.h>#include <MaterialXRender/TextureBaker.inl>
Include dependency graph for TextureBaker.h:
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Classes | |
| class | TextureBaker< Renderer, ShaderGen > |
| class | TextureBaker< Renderer, ShaderGen >::BakedImage |
| class | TextureBaker< Renderer, ShaderGen >::BakedConstant |
Typedefs | |
| using | BakedDocumentVec = std::vector< std::pair< std::string, DocumentPtr >> |
| A vector of baked documents with their associated names. More... | |
Texture baking functionality
Definition in file TextureBaker.h.
| using BakedDocumentVec = std::vector<std::pair<std::string, DocumentPtr>> |
A vector of baked documents with their associated names.
Definition at line 24 of file TextureBaker.h.