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HDK
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#include <GLTF_SceneData.h>
Classes | |
| class | ConstIterator |
| struct | Node |
Public Member Functions | |
| void | setScene (const GLTF_Index id) |
| void | addRoot (const GLTF_Index id) |
| void | addChildNode (const GLTF_Index parent_id, const GLTF_Index id) |
| Node & | getNode (GLTF_Index id) |
| const Node & | getNode (GLTF_Index id) const |
| void | clear () |
| ConstIterator | begin () const |
| ConstIterator | end () const |
Friends | |
| class | ConstIterator |
Definition at line 15 of file GLTF_SceneData.h.
| void GLTF_SceneData::addChildNode | ( | const GLTF_Index | parent_id, |
| const GLTF_Index | id | ||
| ) |
| void GLTF_SceneData::addRoot | ( | const GLTF_Index | id | ) |
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Definition at line 166 of file GLTF_SceneData.h.
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inline |
Definition at line 60 of file GLTF_SceneData.h.
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inline |
Definition at line 167 of file GLTF_SceneData.h.
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inline |
Definition at line 57 of file GLTF_SceneData.h.
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inline |
Definition at line 58 of file GLTF_SceneData.h.
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inline |
Definition at line 54 of file GLTF_SceneData.h.
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friend |
Definition at line 164 of file GLTF_SceneData.h.