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HDK
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#include <GLTF_SceneData.h>
Public Member Functions | |
| void | setMatrix (const float *mat) |
| void | setTranslate (const float *trans) |
| void | setRotation (const float *rot) |
| void | setScale (const float *scale) |
Public Attributes | |
| GLTF_Index | myId |
| bool | myIsRoot |
| GLTF_Index | myParent |
| UT_Array< GLTF_Index > | myChildren |
| GA_Offset | myOffset |
| bool | myHasMatrix |
| UT_Matrix4F | myMatrix |
| bool | myHasTranslate |
| UT_Vector3F | myTranslate |
| bool | myHasRotation |
| UT_Quaternion | myRotation |
| bool | myHasScale |
| UT_Vector3F | myScale |
Definition at line 18 of file GLTF_SceneData.h.
| UT_Array<GLTF_Index> GLTF_SceneData::Node::myChildren |
Definition at line 24 of file GLTF_SceneData.h.
| bool GLTF_SceneData::Node::myHasMatrix |
Definition at line 28 of file GLTF_SceneData.h.
| bool GLTF_SceneData::Node::myHasRotation |
Definition at line 34 of file GLTF_SceneData.h.
| bool GLTF_SceneData::Node::myHasScale |
Definition at line 37 of file GLTF_SceneData.h.
| bool GLTF_SceneData::Node::myHasTranslate |
Definition at line 31 of file GLTF_SceneData.h.
| GLTF_Index GLTF_SceneData::Node::myId |
Definition at line 20 of file GLTF_SceneData.h.
| bool GLTF_SceneData::Node::myIsRoot |
Definition at line 21 of file GLTF_SceneData.h.
| UT_Matrix4F GLTF_SceneData::Node::myMatrix |
Definition at line 29 of file GLTF_SceneData.h.
| GA_Offset GLTF_SceneData::Node::myOffset |
Definition at line 26 of file GLTF_SceneData.h.
| GLTF_Index GLTF_SceneData::Node::myParent |
Definition at line 22 of file GLTF_SceneData.h.
| UT_Quaternion GLTF_SceneData::Node::myRotation |
Definition at line 35 of file GLTF_SceneData.h.
| UT_Vector3F GLTF_SceneData::Node::myScale |
Definition at line 38 of file GLTF_SceneData.h.
| UT_Vector3F GLTF_SceneData::Node::myTranslate |
Definition at line 32 of file GLTF_SceneData.h.