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GLTF_Utils Class Reference

#include <GLTF_Utils.h>

Static Public Member Functions

static bool doesNodeMatchPattern (const OP_Node *node, const UT_StringHolder &pattern)
 
static bool doesNodeHaveRenderProp (const OP_Node *node, const char *prop_name)
 
static UT_StringHolder getTextureImageName (const OP_Node *node, GLTF_TextureType texture_type)
 
static bool doesURIContainEmbeddedData (const char *uri)
 
static const IMG_FormatgetImageExportFormat (GLTF_ImageExportFormat format, const char *image_path)
 
static GLTF_WindingOrder getMeshTriangleWindingOrder (const UT_Matrix4F &world_transform)
 

Detailed Description

Definition at line 11 of file GLTF_Utils.h.

Member Function Documentation

static bool GLTF_Utils::doesNodeHaveRenderProp ( const OP_Node node,
const char *  prop_name 
)
static
static bool GLTF_Utils::doesNodeMatchPattern ( const OP_Node node,
const UT_StringHolder pattern 
)
static
static bool GLTF_Utils::doesURIContainEmbeddedData ( const char *  uri)
static
static const IMG_Format* GLTF_Utils::getImageExportFormat ( GLTF_ImageExportFormat  format,
const char *  image_path 
)
static
static GLTF_WindingOrder GLTF_Utils::getMeshTriangleWindingOrder ( const UT_Matrix4F world_transform)
static
static UT_StringHolder GLTF_Utils::getTextureImageName ( const OP_Node node,
GLTF_TextureType  texture_type 
)
static

The documentation for this class was generated from the following file: