#include <GU_BrushNib.h>
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|   | GU_BrushNib () | 
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| virtual  | ~GU_BrushNib () | 
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| bool  | testDepth (const UT_Vector3 &pos, float &depth) const  | 
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| virtual float  | getAlpha (const UT_Vector3 &pos) | 
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| virtual float  | getAlphaColor (const UT_Vector3 &pos, UT_Vector3 &cd) | 
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| int  | hasStamping () const  | 
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| void  | setOpacity (float val) | 
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| float  | getOpacity () const  | 
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| void  | setDepth (bool usedepth, float depth, float height) | 
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| void  | setStamping (int stamp) | 
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| void  | setColor (const UT_Vector3 &cd) | 
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| void  | setOrientation (const UT_Vector3 &orig, const UT_Vector3 &dir, const UT_Vector3 &upvector, float rad, float angle, float squash) | 
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| void  | setSoftEdge (float softedge, TS_MetaKernel *kernel) | 
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| void  | toBrushSpace (UT_Vector3 &pos) | 
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| float  | getBrushDist2 (const UT_Vector3 &pos) | 
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| void  | setSplatter (float brush, float paper) | 
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| float  | getSplatter (const UT_Vector3 &pos) | 
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| void  | getOrientation (UT_Matrix3 &orient) const  | 
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Definition at line 35 of file GU_BrushNib.h.
 
      
        
          | GU_BrushNib::GU_BrushNib  | 
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          | virtual GU_BrushNib::~GU_BrushNib  | 
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          | float GU_BrushNib::getOpacity  | 
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           | ) | 
           const | 
         
       
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          | int GU_BrushNib::hasStamping  | 
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           | ) | 
           const | 
         
       
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          | void GU_BrushNib::setDepth  | 
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          bool  | 
          usedepth,  | 
         
        
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          float  | 
          depth,  | 
         
        
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          float  | 
          height  | 
         
        
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          ) | 
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          | void GU_BrushNib::setStamping  | 
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          int  | 
          stamp | ) | 
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          | bool GU_BrushNib::testDepth  | 
          ( | 
          const UT_Vector3 &  | 
          pos,  | 
        
        
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          float &  | 
          depth  | 
        
        
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          ) | 
           |  const | 
        
      
 
 
  
  
      
        
          | float GU_BrushNib::myAngle | 
         
       
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          | float GU_BrushNib::myBrushNoise | 
         
       
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          | float GU_BrushNib::myDepth | 
         
       
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          | float GU_BrushNib::myHeight | 
         
       
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          | float GU_BrushNib::myInvRadius | 
         
       
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          | float GU_BrushNib::myInvRadius2 | 
         
       
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          | float GU_BrushNib::myOpacity | 
         
       
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          | float GU_BrushNib::myPaperNoise | 
         
       
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          | float GU_BrushNib::myRadius | 
         
       
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          | float GU_BrushNib::myRadius2 | 
         
       
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          | float GU_BrushNib::mySoftEdge | 
         
       
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          | float GU_BrushNib::mySquash | 
         
       
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          | int GU_BrushNib::myStampColor | 
         
       
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          | bool GU_BrushNib::myUseDepth | 
         
       
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The documentation for this class was generated from the following file: