#include <GU_ElementGroup.h>
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virtual void | generateGroup (const GU_GroupParms &parms)=0 |
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virtual void | range (int, int, int, int, int, int) const =0 |
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void | getRangeValues (int, int &, int &, int &, int &) const |
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virtual void | pattern (const char *pattern, int nelements, int order) const =0 |
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virtual void | patternGroup (const char *pattern, bool order) const =0 |
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virtual int | boundingBox (float, float, float, float, float, float, float, float, float, bool) |
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virtual void | boundingSphere (float, float, float, float, float, float, bool) const =0 |
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virtual void | normal (UT_Vector3 &nml, float angle) const =0 |
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virtual void | degenerate (bool degenerate, bool zaf, bool doOpen, float tol) const =0 |
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virtual void | randomChance (float seed, float frac, bool use_attrib, const char *attrib_name) const =0 |
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bool | pointInsideSphere (const GU_Detail *gdp, GA_Offset ptoff, float a, float b, float c, float tx, float ty, float tz) const |
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bool | shouldKeepRandom (exint num, float globalseed, float frac) const |
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GU_Detail * | gdp () const |
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UT_BoundingBox * | getBBox () const |
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void | setGroup (GA_Group *grp) |
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void | deleteBBox () |
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static int | isBackface (UT_Vector3 pos, UT_Vector3 nml, UT_Vector3 eye) |
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Definition at line 21 of file GU_ElementGroup.h.
GU_ElementGroup::GU_ElementGroup |
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GU_Detail * |
gdp | ) |
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GU_ElementGroup::~GU_ElementGroup |
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override |
The documentation for this class was generated from the following file: