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HDK
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#include <renderBufferPool.h>
Public Member Functions | |
| HDST_API HdStPooledRenderBufferUniquePtr | Allocate (HdStResourceRegistry *registry, const SdfPath &graphPath, HdFormat fmt, GfVec2i dims, bool multiSampled, bool depth) |
| HDST_API void | Free (HdFormat fmt, GfVec2i dims, bool multiSampled, bool depth, const SdfPath &graphPath, uint16_t idx) |
| HDST_API void | Commit () |
System for re-using HdStRenderBuffers between tasks in different graphs that regenerate data per-frame. Ex: Shadow buffers
Definition at line 63 of file renderBufferPool.h.
| HDST_API HdStPooledRenderBufferUniquePtr HdStRenderBufferPool::Allocate | ( | HdStResourceRegistry * | registry, |
| const SdfPath & | graphPath, | ||
| HdFormat | fmt, | ||
| GfVec2i | dims, | ||
| bool | multiSampled, | ||
| bool | depth | ||
| ) |
| HDST_API void HdStRenderBufferPool::Free | ( | HdFormat | fmt, |
| GfVec2i | dims, | ||
| bool | multiSampled, | ||
| bool | depth, | ||
| const SdfPath & | graphPath, | ||
| uint16_t | idx | ||
| ) |