#include <PDG_JobScriptInfo.h>
Definition at line 20 of file PDG_JobScriptInfo.h.
Enumeration of possible command override types. By default, nodes will be configured to use the standard command. But it's possible to override the script or entire commandline in a specific node instance
Enumerator |
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eCommandTypeDefault |
Use the default command or the one set by the node itself.
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eCommandTypeCustomScript |
Use a custom script, but using the same interepreter and script path as normal
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eCommandTypeCustom |
Use a fully custom command string.
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Definition at line 27 of file PDG_JobScriptInfo.h.
PDG_JobScriptInfo::PDG_JobScriptInfo |
( |
| ) |
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bool PDG_JobScriptInfo::isMainThread |
( |
| ) |
const |
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inline |
bool PDG_JobScriptInfo::isNative |
( |
| ) |
const |
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inline |
bool PDG_JobScriptInfo::isServiceCompatible |
( |
const UT_StringHolder & |
service_type_name | ) |
const |
bool PDG_JobScriptInfo::isServiceCompatible |
( |
const PDG_Service & |
service | ) |
const |
bool PDG_JobScriptInfo::isStandardScript |
( |
| ) |
const |
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inline |
void PDG_JobScriptInfo::setIsMainThread |
( |
bool |
is_main_thread | ) |
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inline |
void PDG_JobScriptInfo::setIsNative |
( |
bool |
is_native | ) |
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inline |
void PDG_JobScriptInfo::setServiceCompatibility |
( |
const UT_StringArray & |
service_type_names | ) |
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void PDG_JobScriptInfo::setServiceCompatibility |
( |
const UT_StringHolder & |
service_type_name, |
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bool |
compatible |
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) |
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The documentation for this class was generated from the following file: