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HDK
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#include <RE_WindowDrawable.h>
Inheritance diagram for RE_AutoOpenGLPaintBlock:Public Member Functions | |
| RE_AutoOpenGLPaintBlock (RE_Render *r) | |
| ~RE_AutoOpenGLPaintBlock () | |
| RE_AutoOpenGLPaintBlock & | operator= (const RE_AutoOpenGLPaintBlock &src)=delete |
Public Member Functions inherited from re_AutoPaintBlockBase | |
| re_AutoPaintBlockBase & | operator= (const re_AutoPaintBlockBase &src)=delete |
| RE_WindowDrawablePaintState * | paintState () |
| Return the underlying paint state. More... | |
| RE_WindowDrawablePainter * | painter () const |
| Convenience method to access the paint state's painter. More... | |
| const UT_DimRect & | paintArea () const |
| Convenience method to access the paint state's paint area. More... | |
| void | toPainterPosition (int &x, int &y, int w=0, int h=0) const |
| void | toUIPosition (int &x, int &y, int w=0, int h=0) const |
Additional Inherited Members | |
Protected Member Functions inherited from re_AutoPaintBlockBase | |
| re_AutoPaintBlockBase (RE_Render *r) | |
| ~re_AutoPaintBlockBase () | |
| RE_WindowDrawablePaintState * | getPaintState () |
Construct at the beginning of a painting code block to switch to OpenGL painting mode. If there is no active paint state, then begin a new paint session to create an active paint state.
Definition at line 266 of file RE_WindowDrawable.h.
| RE_AutoOpenGLPaintBlock::RE_AutoOpenGLPaintBlock | ( | RE_Render * | r | ) |
| RE_AutoOpenGLPaintBlock::~RE_AutoOpenGLPaintBlock | ( | ) |
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delete |