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HDK
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#include <SOP_BundleMap.h>
Inheritance diagram for SOP_BundleMap:Public Member Functions | |
| SOP_BundleMap () | |
| ~SOP_BundleMap () override | |
| void | add (OP_Node *node) override |
Public Member Functions inherited from GSTY_BundleMap | |
| GSTY_BundleMap () | |
| virtual | ~GSTY_BundleMap () |
| void | add (const UT_StringHolder &bundle_name, const char *const *names, int num_names) |
| Adds an array of names to the supplied bundle name. More... | |
| void | remove (const UT_StringHolder &bundle) |
| Removes a bundle from the map. More... | |
| bool | hasName (const UT_StringRef &bundle_name, const UT_StringRef &name) const |
| Checks if the specified bundle contains the specified name. More... | |
Additional Inherited Members | |
Protected Attributes inherited from GSTY_BundleMap | |
| UT_StringMap< UT_StringSet > | myBundles |
Definition at line 17 of file SOP_BundleMap.h.
| SOP_BundleMap::SOP_BundleMap | ( | ) |
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override |
Looks at the actual OP_Bundles in the scene, finds all bundles that the supplied node belongs to, and adds that node to our internal representation of those bundles.
Reimplemented from GSTY_BundleMap.