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UsdPhysicsMeshCollisionAPI Class Reference

#include <meshCollisionAPI.h>

+ Inheritance diagram for UsdPhysicsMeshCollisionAPI:

Public Member Functions

 UsdPhysicsMeshCollisionAPI (const UsdPrim &prim=UsdPrim())
 
 UsdPhysicsMeshCollisionAPI (const UsdSchemaBase &schemaObj)
 
virtual USDPHYSICS_API ~UsdPhysicsMeshCollisionAPI ()
 Destructor. More...
 
USDPHYSICS_API UsdAttribute GetApproximationAttr () const
 
USDPHYSICS_API UsdAttribute CreateApproximationAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 
- Public Member Functions inherited from UsdAPISchemaBase
 UsdAPISchemaBase (const UsdPrim &prim=UsdPrim())
 
 UsdAPISchemaBase (const UsdSchemaBase &schemaObj)
 
virtual USD_API ~UsdAPISchemaBase ()=0
 Destructor. More...
 
- Public Member Functions inherited from UsdSchemaBase
bool IsConcrete () const
 
bool IsTyped () const
 
bool IsAPISchema () const
 Returns whether this is an API schema or not. More...
 
bool IsAppliedAPISchema () const
 
bool IsMultipleApplyAPISchema () const
 
UsdSchemaKind GetSchemaKind () const
 Returns the kind of schema this class is. More...
 
USD_API UsdSchemaBase (const UsdPrim &prim=UsdPrim())
 Construct and store prim as the held prim. More...
 
USD_API UsdSchemaBase (const UsdSchemaBase &otherSchema)
 Construct and store for the same prim held by otherSchema. More...
 
virtual USD_API ~UsdSchemaBase ()
 Destructor. More...
 
USD_API operator bool () const
 
UsdPrim GetPrim () const
 Return this schema object's held prim. More...
 
SdfPath GetPath () const
 Shorthand for GetPrim()->GetPath(). More...
 
USD_API const UsdPrimDefinitionGetSchemaClassPrimDefinition () const
 

Static Public Member Functions

static USDPHYSICS_API const
TfTokenVector
GetSchemaAttributeNames (bool includeInherited=true)
 
static USDPHYSICS_API
UsdPhysicsMeshCollisionAPI 
Get (const UsdStagePtr &stage, const SdfPath &path)
 
static USDPHYSICS_API bool CanApply (const UsdPrim &prim, std::string *whyNot=nullptr)
 
static USDPHYSICS_API
UsdPhysicsMeshCollisionAPI 
Apply (const UsdPrim &prim)
 
- Static Public Member Functions inherited from UsdAPISchemaBase
static USD_API const
TfTokenVector
GetSchemaAttributeNames (bool includeInherited=true)
 
- Static Public Member Functions inherited from UsdSchemaBase
static const TfTokenVectorGetSchemaAttributeNames (bool includeInherited=true)
 

Static Public Attributes

static const UsdSchemaKind schemaKind = UsdSchemaKind::SingleApplyAPI
 
- Static Public Attributes inherited from UsdAPISchemaBase
static const UsdSchemaKind schemaKind = UsdSchemaKind::AbstractBase
 
- Static Public Attributes inherited from UsdSchemaBase
static const UsdSchemaKind schemaKind = UsdSchemaKind::AbstractBase
 

Protected Member Functions

USDPHYSICS_API UsdSchemaKind _GetSchemaKind () const override
 
- Protected Member Functions inherited from UsdAPISchemaBase
 UsdAPISchemaBase (const UsdPrim &prim, const TfToken &instanceName)
 
 UsdAPISchemaBase (const UsdSchemaBase &schemaObj, const TfToken &instanceName)
 
const TfToken_GetInstanceName () const
 
USD_API bool _IsCompatible () const override
 
- Protected Member Functions inherited from UsdSchemaBase
virtual UsdSchemaKind _GetSchemaType () const
 
const TfType_GetType () const
 
USD_API UsdAttribute _CreateAttr (TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const
 

Friends

class UsdSchemaRegistry
 

Additional Inherited Members

- Static Protected Member Functions inherited from UsdAPISchemaBase
template<typename APISchemaType >
static APISchemaType _ApplyAPISchema (const UsdPrim &prim, const TfToken &apiSchemaName)
 
template<typename APISchemaType >
static APISchemaType _MultipleApplyAPISchema (const UsdPrim &prim, const TfToken &apiSchemaName, const TfToken &instanceName)
 

Detailed Description

Attributes to control how a Mesh is made into a collider. Can be applied to only a USDGeomMesh in addition to its PhysicsCollisionAPI.

For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdPhysicsTokens. So to set an attribute to the value "rightHanded", use UsdPhysicsTokens->rightHanded as the value.

Definition at line 64 of file meshCollisionAPI.h.

Constructor & Destructor Documentation

UsdPhysicsMeshCollisionAPI::UsdPhysicsMeshCollisionAPI ( const UsdPrim prim = UsdPrim())
inlineexplicit

Construct a UsdPhysicsMeshCollisionAPI on UsdPrim prim . Equivalent to UsdPhysicsMeshCollisionAPI::Get(prim.GetStage(), prim.GetPath()) for a valid prim, but will not immediately throw an error for an invalid prim

Definition at line 76 of file meshCollisionAPI.h.

UsdPhysicsMeshCollisionAPI::UsdPhysicsMeshCollisionAPI ( const UsdSchemaBase schemaObj)
inlineexplicit

Construct a UsdPhysicsMeshCollisionAPI on the prim held by schemaObj . Should be preferred over UsdPhysicsMeshCollisionAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.

Definition at line 84 of file meshCollisionAPI.h.

virtual USDPHYSICS_API UsdPhysicsMeshCollisionAPI::~UsdPhysicsMeshCollisionAPI ( )
virtual

Destructor.

Member Function Documentation

USDPHYSICS_API UsdSchemaKind UsdPhysicsMeshCollisionAPI::_GetSchemaKind ( ) const
overrideprotectedvirtual

Returns the kind of schema this class belongs to.

See Also
UsdSchemaKind

Reimplemented from UsdAPISchemaBase.

static USDPHYSICS_API UsdPhysicsMeshCollisionAPI UsdPhysicsMeshCollisionAPI::Apply ( const UsdPrim prim)
static

Applies this single-apply API schema to the given prim. This information is stored by adding "PhysicsMeshCollisionAPI" to the token-valued, listOp metadata apiSchemas on the prim.

Returns
A valid UsdPhysicsMeshCollisionAPI object is returned upon success. An invalid (or empty) UsdPhysicsMeshCollisionAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
See Also
UsdPrim::GetAppliedSchemas()
UsdPrim::HasAPI()
UsdPrim::CanApplyAPI()
UsdPrim::ApplyAPI()
UsdPrim::RemoveAPI()
static USDPHYSICS_API bool UsdPhysicsMeshCollisionAPI::CanApply ( const UsdPrim prim,
std::string whyNot = nullptr 
)
static

Returns true if this single-apply API schema can be applied to the given prim. If this schema can not be a applied to the prim, this returns false and, if provided, populates whyNot with the reason it can not be applied.

Note that if CanApply returns false, that does not necessarily imply that calling Apply will fail. Callers are expected to call CanApply before calling Apply if they want to ensure that it is valid to apply a schema.

See Also
UsdPrim::GetAppliedSchemas()
UsdPrim::HasAPI()
UsdPrim::CanApplyAPI()
UsdPrim::ApplyAPI()
UsdPrim::RemoveAPI()
USDPHYSICS_API UsdAttribute UsdPhysicsMeshCollisionAPI::CreateApproximationAttr ( VtValue const defaultValue = VtValue(),
bool  writeSparsely = false 
) const

See GetApproximationAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

static USDPHYSICS_API UsdPhysicsMeshCollisionAPI UsdPhysicsMeshCollisionAPI::Get ( const UsdStagePtr &  stage,
const SdfPath path 
)
static

Return a UsdPhysicsMeshCollisionAPI holding the prim adhering to this schema at path on stage. If no prim exists at path on stage, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:

UsdPhysicsMeshCollisionAPI(stage->GetPrimAtPath(path));
USDPHYSICS_API UsdAttribute UsdPhysicsMeshCollisionAPI::GetApproximationAttr ( ) const

Determines the mesh's collision approximation: "none" - The mesh geometry is used directly as a collider without any approximation. "convexDecomposition" - A convex mesh decomposition is performed. This results in a set of convex mesh colliders. "convexHull" - A convex hull of the mesh is generated and used as the collider. "boundingSphere" - A bounding sphere is computed around the mesh and used as a collider. "boundingCube" - An optimally fitting box collider is computed around the mesh. "meshSimplification" - A mesh simplification step is performed, resulting in a simplified triangle mesh collider.

Declaration uniform token physics:approximation = "none"
C++ Type TfToken
Usd Type SdfValueTypeNames->Token
Variability SdfVariabilityUniform
Allowed Values none, convexDecomposition, convexHull, boundingSphere, boundingCube, meshSimplification
static USDPHYSICS_API const TfTokenVector& UsdPhysicsMeshCollisionAPI::GetSchemaAttributeNames ( bool  includeInherited = true)
static

Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. Does not include attributes that may be authored by custom/extended methods of the schemas involved.

Friends And Related Function Documentation

friend class UsdSchemaRegistry
friend

Definition at line 162 of file meshCollisionAPI.h.

Member Data Documentation

const UsdSchemaKind UsdPhysicsMeshCollisionAPI::schemaKind = UsdSchemaKind::SingleApplyAPI
static

Compile time constant representing what kind of schema this class is.

See Also
UsdSchemaKind

Definition at line 70 of file meshCollisionAPI.h.


The documentation for this class was generated from the following file: