#include <WIRE_CollisionItemIterator.h>
  
  
      
        
          | WIRE_CollisionItemIterator::WIRE_CollisionItemIterator  | 
          ( | 
          const SIM_Object &  | 
          object,  | 
         
        
           | 
           | 
          const SIM_Time &  | 
          timestep  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
explicit   | 
  
 
 
      
        
          | void WIRE_CollisionItemIterator::advance  | 
          ( | 
           | ) | 
           | 
        
      
 
 
      
        
          | void WIRE_CollisionItemIterator::advanceVertex  | 
          ( | 
           | ) | 
           | 
        
      
 
 
      
        
          | bool WIRE_CollisionItemIterator::atEnd  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
      
        
          | bool WIRE_CollisionItemIterator::atEndVertex  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
      
        
          | fpreal WIRE_CollisionItemIterator::getRadius  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
      
        
          | UT_Vector3 WIRE_CollisionItemIterator::getVertexPosition  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
      
        
          | UT_Vector3 WIRE_CollisionItemIterator::getVertexVelocity  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
      
        
          | bool WIRE_CollisionItemIterator::hasCommonPoint  | 
          ( | 
          exint  | 
          i0,  | 
        
        
           | 
           | 
          exint  | 
          i1  | 
        
        
           | 
          ) | 
           |  const | 
        
      
 
 
  
  
      
        
          | bool WIRE_CollisionItemIterator::isValid  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
      
        
          | void WIRE_CollisionItemIterator::rewind  | 
          ( | 
           | ) | 
           | 
        
      
 
 
      
        
          | void WIRE_CollisionItemIterator::rewindVertex  | 
          ( | 
           | ) | 
           | 
        
      
 
 
The documentation for this class was generated from the following file: