| HDK
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#include <XUSD_ShaderRegistry.h>
| Static Public Member Functions | |
| static bool | getShaderInputNames (const UsdPrim &prim, UT_StringArray &input_names) | 
| static bool | getShaderInputInfo (const UsdPrim &prim, const UT_StringRef &input_name, SdfValueTypeName *type=nullptr, VtValue *default_value=nullptr, UT_StringHolder *label=nullptr) | 
Definition at line 32 of file XUSD_ShaderRegistry.h.
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 | static | 
Obtains information about the given shader primitive input.
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 | static | 
Obtains shader input names from the given primitive, if that primitive is a shader.