18 #ifndef __XUSD_ShaderRegistry_h__
19 #define __XUSD_ShaderRegistry_h__
38 static bool getShaderInputNames(
const UsdPrim &prim,
43 static bool getShaderInputInfo(
const UsdPrim &prim,
46 VtValue *default_value =
nullptr,
GLuint GLsizei const GLchar * label
GLint GLint GLsizei GLint GLenum GLenum type
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
#define PXR_NAMESPACE_CLOSE_SCOPE