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| __hostdev__ | BoxStencil (const GridType &grid) | 
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| template<int i, int j, int k> | 
| __hostdev__ unsigned int | pos () const | 
|  | Return linear offset for the specified stencil point relative to its center.  More... 
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| __hostdev__ bool | intersects (ValueType isoValue=ValueType(0)) const | 
|  | Return true if the center of the stencil intersects the.  More... 
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| __hostdev__ ValueType | interpolation (const Vec3< ValueType > &xyz) const | 
|  | Return the trilinear interpolation at the normalized position.  More... 
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| __hostdev__ Vec3< ValueType > | gradient (const Vec3< ValueType > &xyz) const | 
|  | Return the gradient in world space of the trilinear interpolation kernel.  More... 
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| __hostdev__ void | moveTo (const Coord &ijk) | 
|  | Initialize the stencil buffer with the values of voxel (i, j, k) and its neighbors.  More... 
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| __hostdev__ void | moveTo (const Coord &ijk, const ValueType ¢erValue) | 
|  | Initialize the stencil buffer with the values of voxel (i, j, k) and its neighbors. The method also takes a value of the center element of the stencil, assuming it is already known.  More... 
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| __hostdev__ void | moveTo (const IterType &iter) | 
|  | Initialize the stencil buffer with the values of voxel (x, y, z) and its neighbors.  More... 
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| __hostdev__ void | moveTo (const Vec3< RealType > &xyz) | 
|  | Initialize the stencil buffer with the values of voxel (x, y, z) and its neighbors.  More... 
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| __hostdev__ const ValueType & | getValue (unsigned int pos=0) const | 
|  | Return the value from the stencil buffer with linear offset pos.  More... 
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| __hostdev__ const ValueType & | getValue () const | 
|  | Return the value at the specified location relative to the center of the stencil.  More... 
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| __hostdev__ void | setValue (const ValueType &value) | 
|  | Set the value at the specified location relative to the center of the stencil.  More... 
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| __hostdev__ ValueType | mean () const | 
|  | Return the mean value of the current stencil.  More... 
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| __hostdev__ ValueType | min () const | 
|  | Return the smallest value in the stencil buffer.  More... 
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| __hostdev__ ValueType | max () const | 
|  | Return the largest value in the stencil buffer.  More... 
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| __hostdev__ const Coord & | getCenterCoord () const | 
|  | Return the coordinates of the center point of the stencil.  More... 
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| __hostdev__ const ValueType & | getCenterValue () const | 
|  | Return the value at the center of the stencil.  More... 
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| __hostdev__ bool | intersects (const ValueType &isoValue=ValueType(0)) const | 
|  | Return true if the center of the stencil intersects the iso-contour specified by the isoValue.  More... 
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| __hostdev__ Mask | intersectionMask (ValueType isoValue=ValueType(0)) const | 
|  | Return true a bit-mask where the 6 lower bits indicates if the center of the stencil intersects the iso-contour specified by the isoValue.  More... 
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| __hostdev__ const GridType & | grid () const | 
|  | Return a const reference to the grid from which this stencil was constructed.  More... 
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| __hostdev__ const AccessorType & | accessor () const | 
|  | Return a const reference to the ValueAccessor associated with this Stencil.  More... 
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template<typename GridT>
class nanovdb::BoxStencil< GridT >
Definition at line 304 of file Stencils.h.